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| author | Shauren <shauren.trinity@gmail.com> | 2025-11-18 18:05:33 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-11-18 18:05:33 +0100 |
| commit | 7c5e6f695d65ab3b92a6d8e90cf60dd9139105e6 (patch) | |
| tree | 02bce945bf86c01db8c818661278d163ccdba0aa /src/server/game/Movement/MotionMaster.h | |
| parent | 71ebbc60cccdf28c02f01cacf2adc44f7812286f (diff) | |
Core/Movement: Use MotionMaster::MoveKnockbackFrom for creatures hit by SPELL_EFFECT_LEAP_BACK, SPELL_EFFECT_PULL_TOWARDS and SPELL_EFFECT_PULL_TOWARDS_DEST
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
| -rw-r--r-- | src/server/game/Movement/MotionMaster.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 87a62b7b709..43ad95fd4da 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -190,8 +190,7 @@ class TC_GAME_API MotionMaster Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); void MoveCharge(float x, float y, float z, float speed = SPEED_CHARGE, uint32 id = EVENT_CHARGE, bool generatePath = false, Unit const* target = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveCharge(PathGenerator const& path, float speed = SPEED_CHARGE, Unit const* target = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); - void MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); - void MoveJumpTo(float angle, float speedXY, float speedZ); + void MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, float angle = M_PI, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {}, bool orientationFixed = false, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); |
