diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-02-14 12:46:26 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-02-14 12:46:26 -0500 |
| commit | 8a72aede1641ae19d539ed807e3bb0458c7a65e8 (patch) | |
| tree | 19244d00341860f4f7f872af68763b9eaf2e0331 /src/server/game/Movement/MotionMaster.h | |
| parent | f1182f0884e6d1eb5a279550d1b92d02cddb7c56 (diff) | |
Codestyle: Renamed some variables to fit codestyle, corrected order in structure/class fields to match alignment (they use slightly less memory now)
Signed-off-by: Subv <s.v.h21@hotmail.com>
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
| -rwxr-xr-x | src/server/game/Movement/MotionMaster.h | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index a5bd0861b04..d9f38242922 100755 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -82,25 +82,21 @@ class MotionMaster //: private std::stack<MovementGenerator *> { private: //typedef std::stack<MovementGenerator *> Impl; - typedef MovementGenerator* _Ty; - _Ty Impl[MAX_MOTION_SLOT]; - bool needInit[MAX_MOTION_SLOT]; typedef std::vector<_Ty> ExpireList; - int i_top; - void pop() { Impl[i_top] = NULL; --i_top; } - void push(_Ty _Val) { ++i_top; Impl[i_top] = _Val; } + void pop() { Impl[_top] = NULL; --_top; } + void push(_Ty _Val) { ++_top; Impl[_top] = _Val; } - bool needInitTop() const { return needInit[i_top]; } + bool needInitTop() const { return _needInit[_top]; } void InitTop(); public: - explicit MotionMaster(Unit* unit) : i_top(-1), i_owner(unit), m_expList(NULL), m_cleanFlag(MMCF_NONE) + explicit MotionMaster(Unit* unit) : _top(-1), _owner(unit), _expList(NULL), _cleanFlag(MMCF_NONE) { for (uint8 i = 0; i < MAX_MOTION_SLOT; ++i) { Impl[i] = NULL; - needInit[i] = true; + _needInit[i] = true; } } ~MotionMaster(); @@ -108,9 +104,9 @@ class MotionMaster //: private std::stack<MovementGenerator *> void Initialize(); void InitDefault(); - bool empty() const { return (i_top < 0); } - int size() const { return i_top + 1; } - _Ty top() const { return Impl[i_top]; } + bool empty() const { return (_top < 0); } + int size() const { return _top + 1; } + _Ty top() const { return Impl[_top]; } _Ty GetMotionSlot(int slot) const { return Impl[slot]; } void DirectDelete(_Ty curr); @@ -119,12 +115,12 @@ class MotionMaster //: private std::stack<MovementGenerator *> void UpdateMotion(uint32 diff); void Clear(bool reset = true) { - if (m_cleanFlag & MMCF_UPDATE) + if (_cleanFlag & MMCF_UPDATE) { if (reset) - m_cleanFlag |= MMCF_RESET; + _cleanFlag |= MMCF_RESET; else - m_cleanFlag &= ~MMCF_RESET; + _cleanFlag &= ~MMCF_RESET; DelayedClean(); } else @@ -132,12 +128,12 @@ class MotionMaster //: private std::stack<MovementGenerator *> } void MovementExpired(bool reset = true) { - if (m_cleanFlag & MMCF_UPDATE) + if (_cleanFlag & MMCF_UPDATE) { if (reset) - m_cleanFlag |= MMCF_RESET; + _cleanFlag |= MMCF_RESET; else - m_cleanFlag &= ~MMCF_RESET; + _cleanFlag &= ~MMCF_RESET; DelayedExpire(); } else @@ -187,9 +183,13 @@ class MotionMaster //: private std::stack<MovementGenerator *> void DirectExpire(bool reset); void DelayedExpire(); - Unit *i_owner; - ExpireList* m_expList; - uint8 m_cleanFlag; + ExpireList* _expList; + typedef MovementGenerator* _Ty; + _Ty Impl[MAX_MOTION_SLOT]; + int _top; + Unit* _owner; + bool _needInit[MAX_MOTION_SLOT]; + uint8 _cleanFlag; }; #endif |
