diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-06-21 15:35:12 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-06-21 15:35:12 +0200 |
commit | ac73edc268bc8d5bbda9f4b05168e3e24c25ca45 (patch) | |
tree | fd150f29abd3fd39a163a24d8322832865f93ccb /src/server/game/Movement/MotionMaster.h | |
parent | 721103c1c9649fc769a4230216b871319a5f7643 (diff) |
Core/Movement: Allow setting position or object facing targets for jump movement
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
-rw-r--r-- | src/server/game/Movement/MotionMaster.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index e7db6694429..3600a6bb1ec 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -188,13 +188,13 @@ class TC_GAME_API MotionMaster void MoveCharge(PathGenerator const& path, float speed = SPEED_CHARGE, Unit const* target = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveKnockbackFrom(Position const& origin, float speedXY, float speedZ, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr); void MoveJumpTo(float angle, float speedXY, float speedZ); - void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, bool hasOrientation = false, + void MoveJump(Position const& pos, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {}, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); - void MoveJump(float x, float y, float z, float o, float speedXY, float speedZ, uint32 id = EVENT_JUMP, bool hasOrientation = false, + void MoveJump(float x, float y, float z, float speedXY, float speedZ, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {}, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); - void MoveJumpWithGravity(Position const& pos, float speedXY, float gravity, uint32 id = EVENT_JUMP, bool hasOrientation = false, + void MoveJumpWithGravity(Position const& pos, float speedXY, float gravity, uint32 id = EVENT_JUMP, MovementFacingTarget const& facing = {}, JumpArrivalCastArgs const* arrivalCast = nullptr, Movement::SpellEffectExtraData const* spellEffectExtraData = nullptr, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); void MoveCirclePath(float x, float y, float z, float radius, bool clockwise, uint8 stepCount, |