diff options
| author | Sorikoff <46191832+Sorikoff@users.noreply.github.com> | 2019-02-25 08:36:36 +0000 |
|---|---|---|
| committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-02-25 09:36:36 +0100 |
| commit | c2f2db08aa4f729fbd5b21528a215f6df0c131b6 (patch) | |
| tree | 45c4d1d79271204fc73ad39e713e145aa8ff9a70 /src/server/game/Movement/MotionMaster.h | |
| parent | 47e1816bf78ea3050150fa3d4b0a93d8b9b10807 (diff) | |
Allow walk when chasing (#23069)
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
| -rw-r--r-- | src/server/game/Movement/MotionMaster.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 5f89f2304da..b3a61d833e8 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -140,7 +140,7 @@ class TC_GAME_API MotionMaster void MoveTargetedHome(); void MoveRandom(float spawndist = 0.0f); void MoveFollow(Unit* target, float dist, ChaseAngle angle, MovementSlot slot = MOTION_SLOT_ACTIVE); - void MoveChase(Unit* target, Optional<ChaseRange> dist = {}, Optional<ChaseAngle> angle = {}); + void MoveChase(Unit* target, Optional<ChaseRange> dist = {}, Optional<ChaseAngle> angle = {}, bool walk = false); void MoveChase(Unit* target, float dist, float angle) { MoveChase(target, ChaseRange(dist), ChaseAngle(angle)); } void MoveChase(Unit* target, float dist) { MoveChase(target, ChaseRange(dist)); } void MoveConfused(); |
