aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Movement/MotionMaster.h
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-04-25 00:42:16 +0200
committerShauren <shauren.trinity@gmail.com>2024-04-25 00:42:16 +0200
commitdad976beb4f1a865e5df5d6f03da1d00d266e1fc (patch)
tree165190844b4094fd023d67f70529e0b002121647 /src/server/game/Movement/MotionMaster.h
parente0e1b6a4098badb6f48ba1d5cb1cc1739e310959 (diff)
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to GetMotionMaster()->MovePath and kill it (they now have the same capabilities)
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
-rw-r--r--src/server/game/Movement/MotionMaster.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index 4fed7e9ea07..e7db6694429 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -201,7 +201,6 @@ class TC_GAME_API MotionMaster
Optional<Milliseconds> duration = {}, Optional<float> speed = {},
MovementWalkRunSpeedSelectionMode speedSelectionMode = MovementWalkRunSpeedSelectionMode::Default,
Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {});
- void MoveSmoothPath(uint32 pointId, Position const* pathPoints, size_t pathSize, bool walk = false, bool fly = false);
// Walk along spline chain stored in DB (script_spline_chain_meta and script_spline_chain_waypoints)
void MoveAlongSplineChain(uint32 pointId, uint16 dbChainId, bool walk);
void MoveAlongSplineChain(uint32 pointId, std::vector<SplineChainLink> const& chain, bool walk);