diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-04-25 00:42:16 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-04-25 00:42:16 +0200 |
commit | dad976beb4f1a865e5df5d6f03da1d00d266e1fc (patch) | |
tree | 165190844b4094fd023d67f70529e0b002121647 /src/server/game/Movement/MotionMaster.h | |
parent | e0e1b6a4098badb6f48ba1d5cb1cc1739e310959 (diff) |
Core/Movement: Migrate scripts using GetMotionMaster()->MoveSmoothPath to GetMotionMaster()->MovePath and kill it (they now have the same capabilities)
Diffstat (limited to 'src/server/game/Movement/MotionMaster.h')
-rw-r--r-- | src/server/game/Movement/MotionMaster.h | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h index 4fed7e9ea07..e7db6694429 100644 --- a/src/server/game/Movement/MotionMaster.h +++ b/src/server/game/Movement/MotionMaster.h @@ -201,7 +201,6 @@ class TC_GAME_API MotionMaster Optional<Milliseconds> duration = {}, Optional<float> speed = {}, MovementWalkRunSpeedSelectionMode speedSelectionMode = MovementWalkRunSpeedSelectionMode::Default, Optional<Scripting::v2::ActionResultSetter<MovementStopReason>>&& scriptResult = {}); - void MoveSmoothPath(uint32 pointId, Position const* pathPoints, size_t pathSize, bool walk = false, bool fly = false); // Walk along spline chain stored in DB (script_spline_chain_meta and script_spline_chain_waypoints) void MoveAlongSplineChain(uint32 pointId, uint16 dbChainId, bool walk); void MoveAlongSplineChain(uint32 pointId, std::vector<SplineChainLink> const& chain, bool walk); |