diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-06-21 15:35:12 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2024-06-21 15:35:12 +0200 |
commit | ac73edc268bc8d5bbda9f4b05168e3e24c25ca45 (patch) | |
tree | fd150f29abd3fd39a163a24d8322832865f93ccb /src/server/game/Movement/MovementDefines.h | |
parent | 721103c1c9649fc769a4230216b871319a5f7643 (diff) |
Core/Movement: Allow setting position or object facing targets for jump movement
Diffstat (limited to 'src/server/game/Movement/MovementDefines.h')
-rw-r--r-- | src/server/game/Movement/MovementDefines.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Movement/MovementDefines.h b/src/server/game/Movement/MovementDefines.h index e2b2dc16e5d..837cb7d81b2 100644 --- a/src/server/game/Movement/MovementDefines.h +++ b/src/server/game/Movement/MovementDefines.h @@ -21,6 +21,10 @@ #include "Common.h" #include "ObjectGuid.h" #include "Optional.h" +#include "Position.h" +#include <variant> + +class Unit; #define SPEED_CHARGE 42.0f // assume it is 25 yard per 0.6 second @@ -151,6 +155,8 @@ struct JumpChargeParams Optional<uint32> ParabolicCurveId; }; +using MovementFacingTarget = std::variant<std::monostate, Position, Unit const*, float>; + inline bool IsInvalidMovementGeneratorType(uint8 const type) { return type == MAX_DB_MOTION_TYPE || type >= MAX_MOTION_TYPE; } inline bool IsInvalidMovementSlot(uint8 const slot) { return slot >= MAX_MOTION_SLOT; } |