diff options
author | Traesh <Traesh@users.noreply.github.com> | 2025-09-06 23:05:02 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-09-06 23:05:02 +0200 |
commit | b6b0eced74676816ae41d46ddb0ae7fa74068d3f (patch) | |
tree | aa26a648e909c3ee0ce704866074caeb28818a2c /src/server/game/Movement/MovementDefines.h | |
parent | 31beaf0ba1b4ba9742b86e29d0aeef4fbbaf4983 (diff) |
Core/Spells: Implemented setting spell to cast on arrival from SPELL_EFFECT_JUMP_CHARGE in database (#30210)
Diffstat (limited to 'src/server/game/Movement/MovementDefines.h')
-rw-r--r-- | src/server/game/Movement/MovementDefines.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Movement/MovementDefines.h b/src/server/game/Movement/MovementDefines.h index 837cb7d81b2..af51de795c9 100644 --- a/src/server/game/Movement/MovementDefines.h +++ b/src/server/game/Movement/MovementDefines.h @@ -153,6 +153,7 @@ struct JumpChargeParams Optional<uint32> SpellVisualId; Optional<uint32> ProgressCurveId; Optional<uint32> ParabolicCurveId; + Optional<uint32> TriggerSpellId; }; using MovementFacingTarget = std::variant<std::monostate, Position, Unit const*, float>; |