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authorShauren <shauren.trinity@gmail.com>2015-09-12 20:15:34 +0200
committerShauren <shauren.trinity@gmail.com>2015-09-12 20:15:34 +0200
commit2056961aae208c5da094f3bf8fbca599b5ebac40 (patch)
treeca12ff466efc3a7b1ced61f3a98acd9a050dce22 /src/server/game/Movement/Waypoints
parent497aa4425bd8a84acb7f5ebcf03692ef96a64c06 (diff)
Core/Players: Changed multi-segment taxi paths to fly nearby flight masters along the way, not directly through them
* Taxi cost on multi-segment paths is now charged per segment when it is started
Diffstat (limited to 'src/server/game/Movement/Waypoints')
-rw-r--r--src/server/game/Movement/Waypoints/Path.h100
1 files changed, 0 insertions, 100 deletions
diff --git a/src/server/game/Movement/Waypoints/Path.h b/src/server/game/Movement/Waypoints/Path.h
deleted file mode 100644
index bb8abc37eb3..00000000000
--- a/src/server/game/Movement/Waypoints/Path.h
+++ /dev/null
@@ -1,100 +0,0 @@
-/*
- * Copyright (C) 2008-2015 TrinityCore <http://www.trinitycore.org/>
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-#ifndef TRINITYCORE_PATH_H
-#define TRINITYCORE_PATH_H
-
-#include "Common.h"
-#include <deque>
-
-struct PathNode
-{
- PathNode(): x(0.0f), y(0.0f), z(0.0f) { }
- PathNode(float _x, float _y, float _z): x(_x), y(_y), z(_z) { }
- float x, y, z;
-};
-template<typename PathElem, typename PathNode = PathElem>
-
-class Path
-{
- public:
- size_t size() const { return i_nodes.size(); }
- bool empty() const { return i_nodes.empty(); }
- void resize(unsigned int sz) { i_nodes.resize(sz); }
- void clear() { i_nodes.clear(); }
- void erase(uint32 idx) { i_nodes.erase(i_nodes.begin()+idx); }
- void crop(unsigned int start, unsigned int end)
- {
- while (start && !i_nodes.empty())
- {
- i_nodes.pop_front();
- --start;
- }
-
- while (end && !i_nodes.empty())
- {
- i_nodes.pop_back();
- --end;
- }
- }
-
- float GetTotalLength(uint32 start, uint32 end) const
- {
- float len = 0.0f;
- for (uint32 idx=start+1; idx < end; ++idx)
- {
- PathNode const& node = i_nodes[idx];
- PathNode const& prev = i_nodes[idx-1];
- float xd = node.x - prev.x;
- float yd = node.y - prev.y;
- float zd = node.z - prev.z;
- len += std::sqrt(xd*xd + yd*yd + zd*zd);
- }
- return len;
- }
-
- float GetTotalLength() const { return GetTotalLength(0, size()); }
-
- float GetPassedLength(uint32 curnode, float x, float y, float z) const
- {
- float len = GetTotalLength(0, curnode);
-
- if (curnode > 0)
- {
- PathNode const& node = i_nodes[curnode-1];
- float xd = x - node.x;
- float yd = y - node.y;
- float zd = z - node.z;
- len += std::sqrt(xd*xd + yd*yd + zd*zd);
- }
-
- return len;
- }
-
- PathNode& operator[](size_t idx) { return i_nodes[idx]; }
- PathNode const& operator[](size_t idx) const { return i_nodes[idx]; }
-
- void set(size_t idx, PathElem elem) { i_nodes[idx] = elem; }
-
- protected:
- std::deque<PathElem> i_nodes;
-};
-
-typedef Path<PathNode> SimplePath;
-
-#endif