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authorShauren <shauren.trinity@gmail.com>2015-02-22 10:29:12 +0100
committerShauren <shauren.trinity@gmail.com>2015-02-22 10:29:12 +0100
commit5c4fd7ac4fc5121f7ac620fc4ffdfae939420ba1 (patch)
treef007d5c099c9eb1501dfebb58672499f075be6fc /src/server/game/Movement/Waypoints
parente36fb12359c7dcd7f74b1c9bf8ddfcbad44d273a (diff)
Core/DataStores: Added tables for all loaded DB2 stores
Diffstat (limited to 'src/server/game/Movement/Waypoints')
-rw-r--r--src/server/game/Movement/Waypoints/Path.h12
1 files changed, 5 insertions, 7 deletions
diff --git a/src/server/game/Movement/Waypoints/Path.h b/src/server/game/Movement/Waypoints/Path.h
index bb8abc37eb3..844089cf393 100644
--- a/src/server/game/Movement/Waypoints/Path.h
+++ b/src/server/game/Movement/Waypoints/Path.h
@@ -28,8 +28,8 @@ struct PathNode
PathNode(float _x, float _y, float _z): x(_x), y(_y), z(_z) { }
float x, y, z;
};
-template<typename PathElem, typename PathNode = PathElem>
+template<typename PathElem, typename PathNode = PathElem>
class Path
{
public:
@@ -37,7 +37,7 @@ class Path
bool empty() const { return i_nodes.empty(); }
void resize(unsigned int sz) { i_nodes.resize(sz); }
void clear() { i_nodes.clear(); }
- void erase(uint32 idx) { i_nodes.erase(i_nodes.begin()+idx); }
+ void erase(uint32 idx) { i_nodes.erase(i_nodes.begin() + idx); }
void crop(unsigned int start, unsigned int end)
{
while (start && !i_nodes.empty())
@@ -56,10 +56,10 @@ class Path
float GetTotalLength(uint32 start, uint32 end) const
{
float len = 0.0f;
- for (uint32 idx=start+1; idx < end; ++idx)
+ for (uint32 idx = start + 1; idx < end; ++idx)
{
PathNode const& node = i_nodes[idx];
- PathNode const& prev = i_nodes[idx-1];
+ PathNode const& prev = i_nodes[idx - 1];
float xd = node.x - prev.x;
float yd = node.y - prev.y;
float zd = node.z - prev.z;
@@ -76,7 +76,7 @@ class Path
if (curnode > 0)
{
- PathNode const& node = i_nodes[curnode-1];
+ PathNode const& node = i_nodes[curnode - 1];
float xd = x - node.x;
float yd = y - node.y;
float zd = z - node.z;
@@ -95,6 +95,4 @@ class Path
std::deque<PathElem> i_nodes;
};
-typedef Path<PathNode> SimplePath;
-
#endif