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authorleak <none@none>2010-12-22 00:12:03 +0100
committerleak <none@none>2010-12-22 00:12:03 +0100
commit6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f (patch)
treec41d4dfbfbb9b7b2ee60aab652fb0f59d7641b6d /src/server/game/Movement/Waypoints
parenta45a039e736fb81aff6c2a4812561de220da62ec (diff)
Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100% R.I.P --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Movement/Waypoints')
-rwxr-xr-xsrc/server/game/Movement/Waypoints/WaypointManager.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Movement/Waypoints/WaypointManager.cpp b/src/server/game/Movement/Waypoints/WaypointManager.cpp
index 60751fce1f8..de29bc49c7c 100755
--- a/src/server/game/Movement/Waypoints/WaypointManager.cpp
+++ b/src/server/game/Movement/Waypoints/WaypointManager.cpp
@@ -19,7 +19,6 @@
#include "DatabaseEnv.h"
#include "GridDefines.h"
#include "WaypointManager.h"
-#include "ProgressBar.h"
#include "MapManager.h"
void WaypointStore::Free()
@@ -42,14 +41,11 @@ void WaypointStore::Load()
if (!result)
{
- barGoLink bar(1);
- bar.step();
sLog.outErrorDb(">> Loaded 0 waypoints. DB table `waypoint_data` is empty!");
sLog.outString();
return;
}
- barGoLink bar(result->GetRowCount());
uint32 count = 0;
Field *fields;
uint32 last_id = 0;
@@ -59,7 +55,6 @@ void WaypointStore::Load()
{
fields = result->Fetch();
uint32 id = fields[0].GetUInt32();
- bar.step();
count++;
WaypointData *wp = new WaypointData;