diff options
| author | Aokromes <Aokromes@users.noreply.github.com> | 2019-07-08 12:51:42 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-14 23:04:29 +0100 |
| commit | 3ad5bc1e15574e1534fe60e06772d4b293cdf13c (patch) | |
| tree | 578571e2f9cd64dfff6cab45662856e8de90a05d /src/server/game/Movement | |
| parent | 2532de6acb7d73957a8fca44e7fc26160f47cc47 (diff) | |
Core/Misc: More coding standards (#23519)
* Core/Misc: More coding standards
* revert part
* "void " or more to "void "
* fix? reject
* remove more double whitespaces
* remove more double whitespaces
* more standards
* more coding standards
* More standards
* more coding
* more coding standards
* more coding standards
* And more standards
(cherry picked from commit 574a7c8d3d5f5a5660295deb70e905cf4dd756c4)
Diffstat (limited to 'src/server/game/Movement')
| -rw-r--r-- | src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Movement/PathGenerator.h | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp index aded7c0524b..0e24449e9a3 100644 --- a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp @@ -151,7 +151,7 @@ void FlightPathMovementGenerator::DoFinalize(Player* owner, bool active, bool/* if (owner->m_taxi.empty()) { // update z position to ground and orientation for landing point - // this prevent cheating with landing point at lags + // this prevent cheating with landing point at lags // when client side flight end early in comparison server side owner->StopMoving(); float mapHeight = owner->GetMap()->GetHeight(owner->GetPhaseShift(), _path[GetCurrentNode()]->Loc.X, _path[GetCurrentNode()]->Loc.Y, _path[GetCurrentNode()]->Loc.Z); diff --git a/src/server/game/Movement/PathGenerator.h b/src/server/game/Movement/PathGenerator.h index 817138d6a14..730efdcc995 100644 --- a/src/server/game/Movement/PathGenerator.h +++ b/src/server/game/Movement/PathGenerator.h @@ -26,7 +26,7 @@ class Unit; -// 74*4.0f=296y number_of_points*interval = max_path_len +// 74*4.0f=296y number_of_points*interval = max_path_len // this is way more than actual evade range // I think we can safely cut those down even more #define MAX_PATH_LENGTH 74 |
