diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-02-11 22:03:30 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-02-11 22:03:30 +0100 |
| commit | 409ca262b3684fd8b3a47f65ceabf3ce73b2cc81 (patch) | |
| tree | afa12db8ec3e5e22cd95bda6c16711a98d495698 /src/server/game/Movement | |
| parent | e0278f05379ed470be8264d3f362360a52b3454d (diff) | |
Core/Movement: Updated MovementFlags2 for 9.0.2
Diffstat (limited to 'src/server/game/Movement')
| -rw-r--r-- | src/server/game/Movement/Spline/MovementUtil.cpp | 29 |
1 files changed, 13 insertions, 16 deletions
diff --git a/src/server/game/Movement/Spline/MovementUtil.cpp b/src/server/game/Movement/Spline/MovementUtil.cpp index f8e9ba0d8a6..155e48ba8f6 100644 --- a/src/server/game/Movement/Spline/MovementUtil.cpp +++ b/src/server/game/Movement/Spline/MovementUtil.cpp @@ -126,23 +126,20 @@ namespace Movement STRINGIZE(FullSpeedPitching ), // 0x00000008 STRINGIZE(Allow_Pitching ), // 0x00000010 STRINGIZE(VehicleExitVoluntary ), // 0x00000020 - STRINGIZE(JumpSplineInAir ), // 0x00000040 - STRINGIZE(AnimTierInTrans ), // 0x00000080 - STRINGIZE(WaterwalkingFullPitch ), // 0x00000100 - STRINGIZE(VehiclePassengerIsTransitionAllowed), // 0x00000200 - STRINGIZE(CanSwimToFlyTrans ), // 0x00000400 - STRINGIZE(Unk11 ), // 0x00000800 - STRINGIZE(CanTurnWhileFalling ), // 0x00001000 - STRINGIZE(Unk13 ), // 0x00002000 - STRINGIZE(IgnoreMovementForces ), // 0x00004000 + STRINGIZE(WaterwalkingFullPitch ), // 0x00000040 + STRINGIZE(VehiclePassengerIsTransitionAllowed), // 0x00000080 + STRINGIZE(CanSwimToFlyTrans ), // 0x00000100 + STRINGIZE(Unk9 ), // 0x00000200 + STRINGIZE(CanTurnWhileFalling ), // 0x00000400 + STRINGIZE(IgnoreMovementForces ), // 0x00000800 + STRINGIZE(CanDoubleJump ), // 0x00001000 + STRINGIZE(DoubleJump ), // 0x00002000 + STRINGIZE(Unk14 ), // 0x00004000 STRINGIZE(Unk15 ), // 0x00008000 - STRINGIZE(CanDoubleJump ), // 0x00010000 - STRINGIZE(DoubleJump ), // 0x00020000 - STRINGIZE(Unk18 ), // 0x00040000 - STRINGIZE(AwaitingLoad ), // 0x00080000 - STRINGIZE(InterpolatedMovement ), // 0x00100000 - STRINGIZE(InterpolatedTurning ), // 0x00200000 - STRINGIZE(InterpolatedPitching ), // 0x00400000 + STRINGIZE(AwaitingLoad ), // 0x00010000 + STRINGIZE(InterpolatedMovement ), // 0x00020000 + STRINGIZE(InterpolatedTurning ), // 0x00040000 + STRINGIZE(InterpolatedPitching ), // 0x00080000 }; char const* SplineFlagNames[32] = |
