aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Movement
diff options
context:
space:
mode:
authorNefarion <nefarion123@gmail.com>2013-03-08 21:41:30 +0100
committerNefarion <nefarion123@gmail.com>2013-03-08 21:55:37 +0100
commit49fd11ab5aebcbce86ca2ee48711287cf020d798 (patch)
tree8086b6f797c80dbf09edd8f41c1c79912838e3b6 /src/server/game/Movement
parent2dbe3d6cfe2d174b5edf9fdb6720fee21c7009d2 (diff)
First step of comment style refactoring to doxygen-style.
Diffstat (limited to 'src/server/game/Movement')
-rw-r--r--src/server/game/Movement/PathGenerator.cpp6
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.cpp2
2 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Movement/PathGenerator.cpp b/src/server/game/Movement/PathGenerator.cpp
index dbda4aa2411..07e33f353c7 100644
--- a/src/server/game/Movement/PathGenerator.cpp
+++ b/src/server/game/Movement/PathGenerator.cpp
@@ -256,7 +256,7 @@ void PathGenerator::BuildPolyPath(Vector3 const& startPos, Vector3 const& endPos
}
// look for startPoly/endPoly in current path
- // TODO: we can merge it with getPathPolyByPosition() loop
+ /// @todo we can merge it with getPathPolyByPosition() loop
bool startPolyFound = false;
bool endPolyFound = false;
uint32 pathStartIndex = 0;
@@ -310,7 +310,7 @@ void PathGenerator::BuildPolyPath(Vector3 const& startPos, Vector3 const& endPos
// sub-path of optimal path is optimal
// take ~80% of the original length
- // TODO : play with the values here
+ /// @todo play with the values here
uint32 prefixPolyLength = uint32(_polyLength * 0.8f + 0.5f);
memmove(_pathPolyRefs, _pathPolyRefs+pathStartIndex, prefixPolyLength * sizeof(dtPolyRef));
@@ -433,7 +433,7 @@ void PathGenerator::BuildPointPath(const float *startPoint, const float *endPoin
{
// only happens if pass bad data to findStraightPath or navmesh is broken
// single point paths can be generated here
- // TODO : check the exact cases
+ /// @todo check the exact cases
sLog->outDebug(LOG_FILTER_MAPS, "++ PathGenerator::BuildPointPath FAILED! path sized %d returned\n", pointCount);
BuildShortcut();
_type = PATHFIND_NOPATH;
diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp
index f6b1c07a927..e19e4e175bd 100644
--- a/src/server/game/Movement/Spline/MoveSpline.cpp
+++ b/src/server/game/Movement/Spline/MoveSpline.cpp
@@ -151,7 +151,7 @@ void MoveSpline::init_spline(const MoveSplineInitArgs& args)
spline.initLengths(init);
}
- // TODO: what to do in such cases? problem is in input data (all points are at same coords)
+ /// @todo what to do in such cases? problem is in input data (all points are at same coords)
if (spline.length() < minimal_duration)
{
sLog->outError(LOG_FILTER_GENERAL, "MoveSpline::init_spline: zero length spline, wrong input data?");