diff options
| author | Anubisss <none@none> | 2010-12-16 18:08:23 +0100 |
|---|---|---|
| committer | Anubisss <none@none> | 2010-12-16 18:08:23 +0100 |
| commit | 6d9029c12e9805ee993d98ba66355db1147b0195 (patch) | |
| tree | 2d0c46a04f03a0b61c6c9f49a7b7cef889db3237 /src/server/game/Movement | |
| parent | bb7bd9ef45cd15c7da271c690f5c798cdd340b22 (diff) | |
Make some cleanup.
My thank goes to Az@zel for the code analysis.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Movement')
| -rwxr-xr-x | src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp index 4c3467e0ab6..9cb130cb8b1 100755 --- a/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/IdleMovementGenerator.cpp @@ -26,8 +26,7 @@ IdleMovementGenerator si_idleMovement; // But it should not be sent otherwise there are many redundent packets void IdleMovementGenerator::Initialize(Unit &owner) { - if (owner.hasUnitState(UNIT_STAT_MOVE)) - owner.StopMoving(); + Reset(owner); } void |
