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authorShauren <shauren.trinity@gmail.com>2016-11-24 20:22:47 +0100
committerShauren <shauren.trinity@gmail.com>2016-11-24 20:22:47 +0100
commit90a58117017a93fa33864fe1892e7304e2f3bbf4 (patch)
tree6794e7fbb805065c8e4fd6076fd1fd4798c45494 /src/server/game/Movement
parentab4ec5bd01122d503af38fc8464ff7528d297604 (diff)
Core/Spells: Fixed logic related to movement while channeling
Closes #18289
Diffstat (limited to 'src/server/game/Movement')
-rw-r--r--src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp4
3 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index 4cf896c6d98..512c9bf1ea0 100644
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -38,7 +38,7 @@ void FleeingMovementGenerator<T>::_setTargetLocation(T* owner)
if (owner->HasUnitState(UNIT_STATE_ROOT | UNIT_STATE_STUNNED))
return;
- if (owner->HasUnitState(UNIT_STATE_CASTING) && !owner->CanMoveDuringChannel())
+ if (owner->IsMovementPreventedByCasting())
{
owner->CastStop();
return;
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
index feea0ce734d..ae4a6849978 100644
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp
@@ -29,7 +29,7 @@
template<>
void RandomMovementGenerator<Creature>::_setRandomLocation(Creature* creature)
{
- if (creature->HasUnitState(UNIT_STATE_CASTING) && !creature->CanMoveDuringChannel())
+ if (creature->IsMovementPreventedByCasting())
{
creature->CastStop();
return;
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
index 4f7337d6e5e..8a16add83ff 100644
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
@@ -36,7 +36,7 @@ void TargetedMovementGeneratorMedium<T, D>::_setTargetLocation(T* owner, bool up
if (owner->HasUnitState(UNIT_STATE_NOT_MOVE))
return;
- if (owner->HasUnitState(UNIT_STATE_CASTING) && !owner->CanMoveDuringChannel())
+ if (owner->IsMovementPreventedByCasting())
return;
if (owner->GetTypeId() == TYPEID_UNIT && !i_target->isInAccessiblePlaceFor(owner->ToCreature()))
@@ -149,7 +149,7 @@ bool TargetedMovementGeneratorMedium<T, D>::DoUpdate(T* owner, uint32 time_diff)
}
// prevent movement while casting spells with cast time or channel time
- if (owner->HasUnitState(UNIT_STATE_CASTING) && !owner->CanMoveDuringChannel())
+ if (owner->IsMovementPreventedByCasting())
{
if (!owner->IsStopped())
owner->StopMoving();