diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-12-29 15:20:57 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-12-29 15:22:37 -0500 |
| commit | 9a9fbb87de5ac67b2004fe3fe0b5e7c4aeab5422 (patch) | |
| tree | eb28ee53c7e2f5c8584d3330633a43330cfc7050 /src/server/game/Movement | |
| parent | ae47b641e10a5af32ba7858504ebeac1915f6841 (diff) | |
Entities/Movement: Correctly send MSG_MOVE_TELEPORT to the player when it is teleported, send MSG_MOVE_UPDATE_TELEPORT to nearby players when such thing happens.
Allow the usage of WriteMovementInfo on non-player units.
Diffstat (limited to 'src/server/game/Movement')
| -rw-r--r-- | src/server/game/Movement/MovementStructures.h | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/src/server/game/Movement/MovementStructures.h b/src/server/game/Movement/MovementStructures.h index d2a6e8ea8f6..29b7fb5dfe6 100644 --- a/src/server/game/Movement/MovementStructures.h +++ b/src/server/game/Movement/MovementStructures.h @@ -2094,6 +2094,89 @@ MovementStatusElements DismissControlledVehicle[] = MSEEnd, }; +// 4.3.4 +MovementStatusElements MoveUpdateTeleport[] = +{ + MSEPositionZ, + MSEPositionY, + MSEPositionX, + MSEHasOrientation, + + MSEHasSpline, + MSEHasMovementFlags, + MSEHasGuidByte2, + MSEHasGuidByte4, + MSEHasGuidByte6, + MSEHasFallData, + MSEHasGuidByte0, + MSEHasTransportData, + MSEHasGuidByte5, + + MSEHasTransportGuidByte1, + MSEHasTransportGuidByte4, + MSEHasTransportGuidByte5, + MSEHasTransportGuidByte3, + MSEHasTransportGuidByte0, + MSEHasTransportTime2, + MSEHasTransportGuidByte7, + MSEHasTransportGuidByte6, + MSEHasTransportTime3, + MSEHasTransportGuidByte2, + + MSEZeroBit, + + MSEHasGuidByte7, + MSEHasGuidByte3, + MSEHasPitch, + MSEHasMovementFlags2, + MSEHasTimestamp, + + MSEHasFallDirection, + MSEMovementFlags2, + MSEHasSplineElevation, + MSEMovementFlags, + MSEHasGuidByte1, + + MSEGuidByte7, + MSETransportGuidByte3, + MSETransportGuidByte4, + MSETransportOrientation, + MSETransportTime3, + MSETransportGuidByte1, + MSETransportTime2, + MSETransportPositionZ, + MSETransportGuidByte7, + MSETransportGuidByte0, + MSETransportGuidByte6, + MSETransportGuidByte5, + MSETransportGuidByte2, + MSETransportSeat, + MSETransportTime, + MSETransportPositionY, + MSETransportPositionX, + + MSEGuidByte6, + MSEPitch, + MSESplineElevation, + MSEOrientation, + MSEGuidByte2, + MSEGuidByte3, + MSEGuidByte1, + + MSEFallTime, + MSEFallHorizontalSpeed, + MSEFallSinAngle, + MSEFallCosAngle, + MSEFallVerticalSpeed, + + MSEGuidByte5, + MSEGuidByte4, + MSETimestamp, + MSEGuidByte0, + + MSEEnd, +}; + MovementStatusElements* GetMovementStatusElementsSequence(Opcodes opcode) { switch (opcode) @@ -2152,6 +2235,8 @@ MovementStatusElements* GetMovementStatusElementsSequence(Opcodes opcode) return MoveNotActiveMover; case CMSG_DISMISS_CONTROLLED_VEHICLE: return DismissControlledVehicle; + case MSG_MOVE_UPDATE_TELEPORT: + return MoveUpdateTeleport; default: break; } |
