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authorVincent-Michael <Vincent_Michael@gmx.de>2014-04-19 22:49:25 +0200
committerVincent-Michael <Vincent_Michael@gmx.de>2014-04-19 22:49:25 +0200
commitaa6ae2773f439ec5b41509e591f723163ca2bb0b (patch)
treea95829e81e9636b7f5e7b862f0dd1f013373bdbf /src/server/game/Movement
parent8a110f2645efdba4e15ddd13745b1b4110a7c8cb (diff)
parent8ca63717932ae6db48d74e866e8d379c4f5a5920 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
Diffstat (limited to 'src/server/game/Movement')
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
index 61f3a04bc5d..2ab408965c1 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
@@ -118,7 +118,7 @@ void ConfusedMovementGenerator<Creature>::DoFinalize(Creature* unit)
unit->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_CONFUSED);
unit->ClearUnitState(UNIT_STATE_CONFUSED | UNIT_STATE_CONFUSED_MOVE);
if (unit->GetVictim())
- unit->SetTarget(unit->GetVictim()->GetGUID());
+ unit->SetTarget(unit->EnsureVictim()->GetGUID());
}
template void ConfusedMovementGenerator<Player>::DoInitialize(Player*);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index 572d65b07c7..a34d09c3721 100644
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -141,7 +141,7 @@ void FleeingMovementGenerator<Creature>::DoFinalize(Creature* owner)
owner->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_FLEEING);
owner->ClearUnitState(UNIT_STATE_FLEEING|UNIT_STATE_FLEEING_MOVE);
if (owner->GetVictim())
- owner->SetTarget(owner->GetVictim()->GetGUID());
+ owner->SetTarget(owner->EnsureVictim()->GetGUID());
}
template<class T>