diff options
| author | Spp <spp@jorge.gr> | 2011-12-15 11:12:15 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2011-12-15 11:12:15 +0100 |
| commit | d59c5e627fd023d3767bd8eb3e1eb4384d971bde (patch) | |
| tree | 7c75326aed5ad6bb783bd8b7f1696c04a539a5fc /src/server/game/Movement | |
| parent | e504fc88d6a32e66875934d9c6a745f096335042 (diff) | |
Fix warnings
Diffstat (limited to 'src/server/game/Movement')
| -rwxr-xr-x | src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 5bd0a23207e..09af2303397 100755 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -47,11 +47,10 @@ template<> void RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature) { - float X, Y, Z, z, nx, ny, nz, ori, dist; + float X, Y, Z, nx, ny, nz, ori, dist; creature.GetHomePosition(X, Y, Z, ori); - z = creature.GetPositionZ(); Map const* map = creature.GetBaseMap(); // For 2D/3D system selection |
