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authorShauren <shauren.trinity@gmail.com>2012-12-31 20:43:14 +0100
committerShauren <shauren.trinity@gmail.com>2012-12-31 20:43:14 +0100
commitf1170ba0fb00c32d55bc7db0c0a2bae2aef2ec82 (patch)
tree30449c7ad27c0c4c064adbf91404964ccba2eed5 /src/server/game/Movement
parentb229f72bf44e5d4a8abb02efe454348670122271 (diff)
Core: Fixed some level 4 warnings (msvc)
Diffstat (limited to 'src/server/game/Movement')
-rw-r--r--src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/Spline/MovementPacketBuilder.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
index 1e9ea3156d8..ffcc83e61ea 100644
--- a/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/HomeMovementGenerator.cpp
@@ -50,7 +50,7 @@ void HomeMovementGenerator<Creature>::_setTargetLocation(Creature & owner)
init.Launch();
arrived = false;
- owner.ClearUnitState(UNIT_STATE_ALL_STATE & ~UNIT_STATE_EVADE);
+ owner.ClearUnitState(uint32(UNIT_STATE_ALL_STATE & ~UNIT_STATE_EVADE));
}
bool HomeMovementGenerator<Creature>::DoUpdate(Creature &owner, const uint32 /*time_diff*/)
diff --git a/src/server/game/Movement/Spline/MovementPacketBuilder.cpp b/src/server/game/Movement/Spline/MovementPacketBuilder.cpp
index 8aef671d2d1..d747d6f69a6 100644
--- a/src/server/game/Movement/Spline/MovementPacketBuilder.cpp
+++ b/src/server/game/Movement/Spline/MovementPacketBuilder.cpp
@@ -70,7 +70,7 @@ namespace Movement
// add fake Enter_Cycle flag - needed for client-side cyclic movement (client will erase first spline vertex after first cycle done)
splineflags.enter_cycle = move_spline.isCyclic();
- data << uint32(splineflags & ~MoveSplineFlag::Mask_No_Monster_Move);
+ data << uint32(splineflags & uint32(~MoveSplineFlag::Mask_No_Monster_Move));
if (splineflags.animation)
{