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authorWyrserth <wyrserth@protonmail.com>2019-06-19 15:17:21 +0200
committerShauren <shauren.trinity@gmail.com>2021-12-11 16:05:31 +0100
commita032d84cf4cf8aca262e6ca6352ad1e82b3e245f (patch)
treea39879d9340bd4bb4fab6607e6ba2b167780ca72 /src/server/game/Phasing/PhasingHandler.cpp
parent5331656785a2b76c060c4e8d4cfb3938c8559efc (diff)
Core/FlightPath: teleport players at destination on floor Z when the flight ends (#23428)
* Core/FlightPath: teleport players at destination on floor Z when the flight ends, instead of having them fall from the air. Closes #10051. * Use the path destination's mapheight instead of the player position's. * Update FlightPathMovementGenerator.cpp (cherry picked from commit 6a0a800535f6de9f6028a5375abfaf1dae8c7c28)
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