diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-07-23 19:13:33 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-07-23 19:13:33 +0200 |
commit | 16a06346aea16ffd6ee84081cedfdb0c75ac0b38 (patch) | |
tree | 61661f0914f1a19cc7f6a9bd04eabf9f8f6e846a /src/server/game/Phasing/PhasingHandler.h | |
parent | 82138bec18751eb889f364169cb53481eb90cdbd (diff) |
Core/Maps: Move terrain data handling out of Map class
Partial port of cmangos/mangos-wotlk@ff5232c64809207b5fa59d62e9870f58a36b6f3f
Diffstat (limited to 'src/server/game/Phasing/PhasingHandler.h')
-rw-r--r-- | src/server/game/Phasing/PhasingHandler.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Phasing/PhasingHandler.h b/src/server/game/Phasing/PhasingHandler.h index dfb8eb7aa94..25a89c829b4 100644 --- a/src/server/game/Phasing/PhasingHandler.h +++ b/src/server/game/Phasing/PhasingHandler.h @@ -23,10 +23,10 @@ #include <vector> class ChatHandler; -class Map; class ObjectGuid; class PhaseShift; class Player; +class TerrainInfo; class WorldObject; namespace WorldPackets { @@ -64,7 +64,7 @@ public: static void InitDbVisibleMapId(PhaseShift& phaseShift, int32 visibleMapId); static bool InDbPhaseShift(WorldObject const* object, uint8 phaseUseFlags, uint16 phaseId, uint32 phaseGroupId); - static uint32 GetTerrainMapId(PhaseShift const& phaseShift, Map const* map, float x, float y); + static uint32 GetTerrainMapId(PhaseShift const& phaseShift, TerrainInfo const* terrain, float x, float y); static void SetAlwaysVisible(WorldObject* object, bool apply, bool updateVisibility); static void SetInversed(WorldObject* object, bool apply, bool updateVisibility); |