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authorShauren <shauren.trinity@gmail.com>2022-12-31 18:22:40 +0100
committerShauren <shauren.trinity@gmail.com>2022-12-31 18:22:40 +0100
commit704142f15a51055c4fa064b1286b65d78b795e05 (patch)
treecccebbe29c3c7bf96fc90e0a1e6f34f19cda206e /src/server/game/Phasing/PhasingHandler.h
parent2c044ea9f558d5b181d56f1e318c7c96396f69d7 (diff)
Core/Maps: Fixed retrieving terrain info when on child maps
Diffstat (limited to 'src/server/game/Phasing/PhasingHandler.h')
-rw-r--r--src/server/game/Phasing/PhasingHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Phasing/PhasingHandler.h b/src/server/game/Phasing/PhasingHandler.h
index 779cae19821..6da249558a7 100644
--- a/src/server/game/Phasing/PhasingHandler.h
+++ b/src/server/game/Phasing/PhasingHandler.h
@@ -65,7 +65,7 @@ public:
static void InitDbVisibleMapId(PhaseShift& phaseShift, int32 visibleMapId);
static bool InDbPhaseShift(WorldObject const* object, uint8 phaseUseFlags, uint16 phaseId, uint32 phaseGroupId);
- static uint32 GetTerrainMapId(PhaseShift const& phaseShift, TerrainInfo const* terrain, float x, float y);
+ static uint32 GetTerrainMapId(PhaseShift const& phaseShift, uint32 mapId, TerrainInfo const* terrain, float x, float y);
static void SetAlwaysVisible(WorldObject* object, bool apply, bool updateVisibility);
static void SetInversed(WorldObject* object, bool apply, bool updateVisibility);