diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-12-31 18:22:40 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-12-31 18:22:40 +0100 |
commit | 704142f15a51055c4fa064b1286b65d78b795e05 (patch) | |
tree | cccebbe29c3c7bf96fc90e0a1e6f34f19cda206e /src/server/game/Phasing/PhasingHandler.h | |
parent | 2c044ea9f558d5b181d56f1e318c7c96396f69d7 (diff) |
Core/Maps: Fixed retrieving terrain info when on child maps
Diffstat (limited to 'src/server/game/Phasing/PhasingHandler.h')
-rw-r--r-- | src/server/game/Phasing/PhasingHandler.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Phasing/PhasingHandler.h b/src/server/game/Phasing/PhasingHandler.h index 779cae19821..6da249558a7 100644 --- a/src/server/game/Phasing/PhasingHandler.h +++ b/src/server/game/Phasing/PhasingHandler.h @@ -65,7 +65,7 @@ public: static void InitDbVisibleMapId(PhaseShift& phaseShift, int32 visibleMapId); static bool InDbPhaseShift(WorldObject const* object, uint8 phaseUseFlags, uint16 phaseId, uint32 phaseGroupId); - static uint32 GetTerrainMapId(PhaseShift const& phaseShift, TerrainInfo const* terrain, float x, float y); + static uint32 GetTerrainMapId(PhaseShift const& phaseShift, uint32 mapId, TerrainInfo const* terrain, float x, float y); static void SetAlwaysVisible(WorldObject* object, bool apply, bool updateVisibility); static void SetInversed(WorldObject* object, bool apply, bool updateVisibility); |