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authorShauren <shauren.trinity@gmail.com>2023-01-06 16:51:01 +0100
committerShauren <shauren.trinity@gmail.com>2023-01-06 16:51:01 +0100
commit42fbcf2fc58690346ef1db12803b79634985d44f (patch)
tree035b93ece9ec2278536a25458dadd2cee52b71a8 /src/server/game/Phasing
parentd8a4668c77ba599767edf25ab4d3c97e91470b68 (diff)
Core/Utils: Replace boost flat_set with our own
Diffstat (limited to 'src/server/game/Phasing')
-rw-r--r--src/server/game/Phasing/PhaseShift.h4
-rw-r--r--src/server/game/Phasing/PhasingHandler.cpp3
2 files changed, 3 insertions, 4 deletions
diff --git a/src/server/game/Phasing/PhaseShift.h b/src/server/game/Phasing/PhaseShift.h
index 7d483ce12a9..89f5ad98896 100644
--- a/src/server/game/Phasing/PhaseShift.h
+++ b/src/server/game/Phasing/PhaseShift.h
@@ -20,8 +20,8 @@
#include "Define.h"
#include "EnumFlag.h"
+#include "FlatSet.h"
#include "ObjectGuid.h"
-#include <boost/container/flat_set.hpp>
#include <map>
class PhasingHandler;
@@ -82,7 +82,7 @@ public:
typename Container::iterator Iterator;
bool Erased;
};
- using PhaseContainer = boost::container::flat_set<PhaseRef>;
+ using PhaseContainer = Trinity::Containers::FlatSet<PhaseRef>;
using VisibleMapIdContainer = std::map<uint32, VisibleMapIdRef>;
using UiMapPhaseIdContainer = std::map<uint32, UiMapPhaseIdRef>;
diff --git a/src/server/game/Phasing/PhasingHandler.cpp b/src/server/game/Phasing/PhasingHandler.cpp
index ad2395fcb21..5521d7f0d57 100644
--- a/src/server/game/Phasing/PhasingHandler.cpp
+++ b/src/server/game/Phasing/PhasingHandler.cpp
@@ -31,7 +31,6 @@
#include "SpellAuraEffects.h"
#include "TerrainMgr.h"
#include "Vehicle.h"
-#include <boost/container/flat_set.hpp>
#include <boost/container/small_vector.hpp>
#include <sstream>
@@ -91,7 +90,7 @@ public:
}
private:
- boost::container::flat_set<WorldObject*, std::less<WorldObject*>, boost::container::small_vector<WorldObject*, 8>> _visited;
+ Trinity::Containers::FlatSet<WorldObject*, std::less<WorldObject*>, boost::container::small_vector<WorldObject*, 8>> _visited;
};
void PhasingHandler::AddPhase(WorldObject* object, uint32 phaseId, bool updateVisibility)