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authorShauren <shauren.trinity@gmail.com>2022-02-12 21:36:46 +0100
committerShauren <shauren.trinity@gmail.com>2022-02-12 21:36:46 +0100
commitf8ad7017dd69e3853ed5912ac6151bc56b6265a0 (patch)
tree13c6568cf2e7b3a7ccb964b12f6686651f0e714d /src/server/game/Phasing
parent5b28a5ab14f3ca25f986d547e2d2005be3f047b7 (diff)
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoids compiling them in every file that includes them)
Diffstat (limited to 'src/server/game/Phasing')
-rw-r--r--src/server/game/Phasing/PhaseShift.cpp7
-rw-r--r--src/server/game/Phasing/PhaseShift.h7
2 files changed, 14 insertions, 0 deletions
diff --git a/src/server/game/Phasing/PhaseShift.cpp b/src/server/game/Phasing/PhaseShift.cpp
index f0655bf01fa..0c11581b545 100644
--- a/src/server/game/Phasing/PhaseShift.cpp
+++ b/src/server/game/Phasing/PhaseShift.cpp
@@ -18,6 +18,13 @@
#include "PhaseShift.h"
#include "Containers.h"
+PhaseShift::PhaseShift() = default;
+PhaseShift::PhaseShift(PhaseShift const& right) = default;
+PhaseShift::PhaseShift(PhaseShift&& right) noexcept = default;
+PhaseShift& PhaseShift::operator=(PhaseShift const& right) = default;
+PhaseShift& PhaseShift::operator=(PhaseShift&& right) noexcept = default;
+PhaseShift::~PhaseShift() = default;
+
bool PhaseShift::AddPhase(uint32 phaseId, PhaseFlags flags, std::vector<Condition*> const* areaConditions, int32 references /*= 1*/)
{
auto insertResult = Phases.emplace(phaseId, flags, nullptr);
diff --git a/src/server/game/Phasing/PhaseShift.h b/src/server/game/Phasing/PhaseShift.h
index 32fc4455877..7d483ce12a9 100644
--- a/src/server/game/Phasing/PhaseShift.h
+++ b/src/server/game/Phasing/PhaseShift.h
@@ -86,6 +86,13 @@ public:
using VisibleMapIdContainer = std::map<uint32, VisibleMapIdRef>;
using UiMapPhaseIdContainer = std::map<uint32, UiMapPhaseIdRef>;
+ PhaseShift();
+ PhaseShift(PhaseShift const& right);
+ PhaseShift(PhaseShift&& right) noexcept;
+ PhaseShift& operator=(PhaseShift const& right);
+ PhaseShift& operator=(PhaseShift&& right) noexcept;
+ ~PhaseShift();
+
ObjectGuid GetPersonalGuid() const { return PersonalGuid; }
bool AddPhase(uint32 phaseId, PhaseFlags flags, std::vector<Condition*> const* areaConditions, int32 references = 1);