diff options
author | leak <leak@bitmx.net> | 2012-03-24 01:25:08 +0100 |
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committer | leak <leak@bitmx.net> | 2012-03-24 01:25:08 +0100 |
commit | 12e55a04bb14f4a56576dcc0ead35e996d7dcc7d (patch) | |
tree | e99f4982d0f249d30ae51479c3f6975f757bb851 /src/server/game/Pools/PoolMgr.cpp | |
parent | 8e96b86715ac78e18d8fa5e14d9e7b9a3f2dc125 (diff) |
Core/DBLayer: Convert PQuery() queries to prepared statements
Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
-rwxr-xr-x | src/server/game/Pools/PoolMgr.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index 05ce7a0a50d..71204f92826 100755 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -440,7 +440,12 @@ void PoolGroup<Quest>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32 // load state from db if (!triggerFrom) { - QueryResult result = CharacterDatabase.PQuery("SELECT quest_id FROM pool_quest_save WHERE pool_id = %u", poolId); + PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_POOL_QUEST_SAVE); + + stmt->setUInt32(0, poolId); + + PreparedQueryResult result = CharacterDatabase.Query(stmt); + if (result) { do |