diff options
author | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2013-05-21 09:55:09 +0200 |
commit | 86afccc8ff7f54d8ebf28473bc2799dc7e039083 (patch) | |
tree | b5519c8b3400cb5ca7a1b5496494361285812cd4 /src/server/game/Pools/PoolMgr.cpp | |
parent | 1b6fb2b6959f504d9e33d2326691cf43a04690d2 (diff) | |
parent | d1677b2db08f71a5bddedd9659cc5a66f325f47f (diff) |
Merge branch 'master' into 4.3.4 (Only the Logging System One)
Conflicts:
src/server/game/AI/EventAI/CreatureEventAI.cpp
src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Battlegrounds/ArenaTeam.cpp
src/server/game/Battlegrounds/BattlegroundMgr.cpp
src/server/game/DataStores/DBCStores.cpp
src/server/game/Entities/DynamicObject/DynamicObject.cpp
src/server/game/Entities/Object/Object.cpp
src/server/game/Entities/Object/Updates/UpdateData.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Globals/ObjectMgr.cpp
src/server/game/Guilds/Guild.cpp
src/server/game/Guilds/GuildMgr.cpp
src/server/game/Handlers/AuctionHouseHandler.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/BattlefieldHandler.cpp
src/server/game/Handlers/CalendarHandler.cpp
src/server/game/Handlers/CharacterHandler.cpp
src/server/game/Handlers/ChatHandler.cpp
src/server/game/Handlers/GroupHandler.cpp
src/server/game/Handlers/GuildHandler.cpp
src/server/game/Handlers/ItemHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Handlers/MovementHandler.cpp
src/server/game/Handlers/NPCHandler.cpp
src/server/game/Handlers/PetitionsHandler.cpp
src/server/game/Handlers/QuestHandler.cpp
src/server/game/Handlers/SpellHandler.cpp
src/server/game/Handlers/TradeHandler.cpp
src/server/game/Instances/InstanceScript.cpp
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/game/Spells/Auras/SpellAuraEffects.cpp
src/server/game/Spells/Auras/SpellAuras.cpp
src/server/game/Spells/SpellEffects.cpp
src/server/game/Spells/SpellMgr.cpp
src/server/game/Tools/PlayerDump.cpp
src/server/game/World/World.cpp
src/server/scripts/Commands/cs_modify.cpp
src/server/scripts/Commands/cs_reload.cpp
src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
-rw-r--r-- | src/server/game/Pools/PoolMgr.cpp | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index 70cbc4434cd..1ea2ff9894a 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -365,7 +365,7 @@ void PoolGroup<Creature>::Spawn1Object(PoolObject* obj) if (!map->Instanceable() && map->IsGridLoaded(data->posX, data->posY)) { Creature* creature = new Creature; - //sLog->outDebug(LOG_FILTER_POOLSYS, "Spawning creature %u", guid); + //TC_LOG_DEBUG(LOG_FILTER_POOLSYS, "Spawning creature %u", guid); if (!creature->LoadCreatureFromDB(obj->guid, map)) { delete creature; @@ -389,7 +389,7 @@ void PoolGroup<GameObject>::Spawn1Object(PoolObject* obj) if (!map->Instanceable() && map->IsGridLoaded(data->posX, data->posY)) { GameObject* pGameobject = new GameObject; - //sLog->outDebug(LOG_FILTER_POOLSYS, "Spawning gameobject %u", guid); + //TC_LOG_DEBUG(LOG_FILTER_POOLSYS, "Spawning gameobject %u", guid); if (!pGameobject->LoadGameObjectFromDB(obj->guid, map, false)) { delete pGameobject; @@ -420,7 +420,7 @@ void PoolGroup<Quest>::Spawn1Object(PoolObject* obj) PooledQuestRelationBoundsNC qr = sPoolMgr->mQuestCreatureRelation.equal_range(obj->guid); for (PooledQuestRelation::iterator itr = qr.first; itr != qr.second; ++itr) { - sLog->outDebug(LOG_FILTER_POOLSYS, "PoolGroup<Quest>: Adding quest %u to creature %u", itr->first, itr->second); + TC_LOG_DEBUG(LOG_FILTER_POOLSYS, "PoolGroup<Quest>: Adding quest %u to creature %u", itr->first, itr->second); questMap->insert(QuestRelations::value_type(itr->second, itr->first)); } @@ -429,7 +429,7 @@ void PoolGroup<Quest>::Spawn1Object(PoolObject* obj) qr = sPoolMgr->mQuestGORelation.equal_range(obj->guid); for (PooledQuestRelation::iterator itr = qr.first; itr != qr.second; ++itr) { - sLog->outDebug(LOG_FILTER_POOLSYS, "PoolGroup<Quest>: Adding quest %u to GO %u", itr->first, itr->second); + TC_LOG_DEBUG(LOG_FILTER_POOLSYS, "PoolGroup<Quest>: Adding quest %u to GO %u", itr->first, itr->second); questMap->insert(QuestRelations::value_type(itr->second, itr->first)); } } @@ -437,7 +437,7 @@ void PoolGroup<Quest>::Spawn1Object(PoolObject* obj) template <> void PoolGroup<Quest>::SpawnObject(ActivePoolData& spawns, uint32 limit, uint32 triggerFrom) { - sLog->outDebug(LOG_FILTER_POOLSYS, "PoolGroup<Quest>: Spawning pool %u", poolId); + TC_LOG_DEBUG(LOG_FILTER_POOLSYS, "PoolGroup<Quest>: Spawning pool %u", poolId); // load state from db if (!triggerFrom) { @@ -572,7 +572,7 @@ void PoolMgr::LoadFromDB() if (!result) { mPoolTemplate.clear(); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 object pools. DB table `pool_template` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 object pools. DB table `pool_template` is empty."); return; } @@ -590,12 +590,12 @@ void PoolMgr::LoadFromDB() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u objects pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u objects pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } // Creatures - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Creatures Pooling Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Creatures Pooling Data..."); { uint32 oldMSTime = getMSTime(); @@ -604,7 +604,7 @@ void PoolMgr::LoadFromDB() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in pools. DB table `pool_creature` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 creatures in pools. DB table `pool_creature` is empty."); } else { @@ -620,17 +620,17 @@ void PoolMgr::LoadFromDB() CreatureData const* data = sObjectMgr->GetCreatureData(guid); if (!data) { - sLog->outError(LOG_FILTER_SQL, "`pool_creature` has a non existing creature spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_creature` has a non existing creature spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id); continue; } if (pool_id > max_pool_id) { - sLog->outError(LOG_FILTER_SQL, "`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); continue; } if (chance < 0 || chance > 100) { - sLog->outError(LOG_FILTER_SQL, "`pool_creature` has an invalid chance (%f) for creature guid (%u) in pool id (%u), skipped.", chance, guid, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_creature` has an invalid chance (%f) for creature guid (%u) in pool id (%u), skipped.", chance, guid, pool_id); continue; } PoolTemplateData* pPoolTemplate = &mPoolTemplate[pool_id]; @@ -645,13 +645,13 @@ void PoolMgr::LoadFromDB() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u creatures in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // Gameobjects - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Gameobject Pooling Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Gameobject Pooling Data..."); { uint32 oldMSTime = getMSTime(); @@ -660,7 +660,7 @@ void PoolMgr::LoadFromDB() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty."); } else { @@ -676,7 +676,7 @@ void PoolMgr::LoadFromDB() GameObjectData const* data = sObjectMgr->GetGOData(guid); if (!data) { - sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` has a non existing gameobject spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_gameobject` has a non existing gameobject spawn (GUID: %u) defined for pool id (%u), skipped.", guid, pool_id); continue; } @@ -685,19 +685,19 @@ void PoolMgr::LoadFromDB() goinfo->type != GAMEOBJECT_TYPE_GOOBER && goinfo->type != GAMEOBJECT_TYPE_FISHINGHOLE) { - sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` has a not lootable gameobject spawn (GUID: %u, type: %u) defined for pool id (%u), skipped.", guid, goinfo->type, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_gameobject` has a not lootable gameobject spawn (GUID: %u, type: %u) defined for pool id (%u), skipped.", guid, goinfo->type, pool_id); continue; } if (pool_id > max_pool_id) { - sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); continue; } if (chance < 0 || chance > 100) { - sLog->outError(LOG_FILTER_SQL, "`pool_gameobject` has an invalid chance (%f) for gameobject guid (%u) in pool id (%u), skipped.", chance, guid, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_gameobject` has an invalid chance (%f) for gameobject guid (%u) in pool id (%u), skipped.", chance, guid, pool_id); continue; } @@ -713,13 +713,13 @@ void PoolMgr::LoadFromDB() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gameobject in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u gameobject in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // Pool of pools - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Mother Pooling Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Mother Pooling Data..."); { uint32 oldMSTime = getMSTime(); @@ -728,7 +728,7 @@ void PoolMgr::LoadFromDB() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pools in pools"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 pools in pools"); } else { @@ -743,22 +743,22 @@ void PoolMgr::LoadFromDB() if (mother_pool_id > max_pool_id) { - sLog->outError(LOG_FILTER_SQL, "`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", mother_pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", mother_pool_id); continue; } if (child_pool_id > max_pool_id) { - sLog->outError(LOG_FILTER_SQL, "`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.", child_pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.", child_pool_id); continue; } if (mother_pool_id == child_pool_id) { - sLog->outError(LOG_FILTER_SQL, "`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.", child_pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.", child_pool_id); continue; } if (chance < 0 || chance > 100) { - sLog->outError(LOG_FILTER_SQL, "`pool_pool` has an invalid chance (%f) for pool id (%u) in mother pool id (%u), skipped.", chance, child_pool_id, mother_pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_pool` has an invalid chance (%f) for pool id (%u) in mother pool id (%u), skipped.", chance, child_pool_id, mother_pool_id); continue; } PoolTemplateData* pPoolTemplateMother = &mPoolTemplate[mother_pool_id]; @@ -788,7 +788,7 @@ void PoolMgr::LoadFromDB() ss << *itr << ' '; ss << "create(s) a circular reference, which can cause the server to freeze.\nRemoving the last link between mother pool " << poolItr->first << " and child pool " << poolItr->second; - sLog->outError(LOG_FILTER_SQL, "%s", ss.str().c_str()); + TC_LOG_ERROR(LOG_FILTER_SQL, "%s", ss.str().c_str()); mPoolPoolGroups[poolItr->second].RemoveOneRelation(poolItr->first); mPoolSearchMap.erase(poolItr); --count; @@ -797,11 +797,11 @@ void PoolMgr::LoadFromDB() } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pools in mother pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u pools in mother pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Quest Pooling Data..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Loading Quest Pooling Data..."); { uint32 oldMSTime = getMSTime(); @@ -810,7 +810,7 @@ void PoolMgr::LoadFromDB() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests in pools"); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded 0 quests in pools"); } else { @@ -836,19 +836,19 @@ void PoolMgr::LoadFromDB() Quest const* quest = sObjectMgr->GetQuestTemplate(entry); if (!quest) { - sLog->outError(LOG_FILTER_SQL, "`pool_quest` has a non existing quest template (Entry: %u) defined for pool id (%u), skipped.", entry, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_quest` has a non existing quest template (Entry: %u) defined for pool id (%u), skipped.", entry, pool_id); continue; } if (pool_id > max_pool_id) { - sLog->outError(LOG_FILTER_SQL, "`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); continue; } if (!quest->IsDailyOrWeekly()) { - sLog->outError(LOG_FILTER_SQL, "`pool_quest` has an quest (%u) which is not daily or weekly in pool id (%u), use ExclusiveGroup instead, skipped.", entry, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_quest` has an quest (%u) which is not daily or weekly in pool id (%u), use ExclusiveGroup instead, skipped.", entry, pool_id); continue; } @@ -859,7 +859,7 @@ void PoolMgr::LoadFromDB() if (poolTypeMap[pool_id] != currType) { - sLog->outError(LOG_FILTER_SQL, "`pool_quest` quest %u is %s but pool (%u) is specified for %s, mixing not allowed, skipped.", + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_quest` quest %u is %s but pool (%u) is specified for %s, mixing not allowed, skipped.", entry, currType == QUEST_DAILY ? "QUEST_DAILY" : "QUEST_WEEKLY", pool_id, poolTypeMap[pool_id] == QUEST_DAILY ? "QUEST_DAILY" : "QUEST_WEEKLY"); continue; } @@ -869,7 +869,7 @@ void PoolMgr::LoadFromDB() if (creBounds.first == creBounds.second && goBounds.first == goBounds.second) { - sLog->outError(LOG_FILTER_SQL, "`pool_quest` lists entry (%u) as member of pool (%u) but is not started anywhere, skipped.", entry, pool_id); + TC_LOG_ERROR(LOG_FILTER_SQL, "`pool_quest` lists entry (%u) as member of pool (%u) but is not started anywhere, skipped.", entry, pool_id); continue; } @@ -885,12 +885,12 @@ void PoolMgr::LoadFromDB() } while (result->NextRow()); - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quests in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Loaded %u quests in pools in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } // The initialize method will spawn all pools not in an event and not in another pool, this is why there is 2 left joins with 2 null checks - sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Starting objects pooling system..."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, "Starting objects pooling system..."); { uint32 oldMSTime = getMSTime(); @@ -900,7 +900,7 @@ void PoolMgr::LoadFromDB() if (!result) { - sLog->outInfo(LOG_FILTER_SERVER_LOADING, ">> Pool handling system initialized, 0 pools spawned."); + TC_LOG_INFO(LOG_FILTER_SERVER_LOADING, ">> Pool handling system initialized, 0 pools spawned."); } else { @@ -916,9 +916,9 @@ void PoolMgr::LoadFromDB() if (pool_pool_id) // The pool is a child pool in pool_pool table. Ideally we should remove it from the pool handler to ensure it never gets spawned, // however that could recursively invalidate entire chain of mother pools. It can be done in the future but for now we'll do nothing. - sLog->outError(LOG_FILTER_SQL, "Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. This broken pool is a child pool of Id %u and cannot be safely removed.", pool_entry, fields[2].GetUInt32()); + TC_LOG_ERROR(LOG_FILTER_SQL, "Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. This broken pool is a child pool of Id %u and cannot be safely removed.", pool_entry, fields[2].GetUInt32()); else - sLog->outError(LOG_FILTER_SQL, "Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. The pool will not be spawned.", pool_entry); + TC_LOG_ERROR(LOG_FILTER_SQL, "Pool Id %u has no equal chance pooled entites defined and explicit chance sum is not 100. The pool will not be spawned.", pool_entry); continue; } @@ -931,7 +931,7 @@ void PoolMgr::LoadFromDB() } while (result->NextRow()); - sLog->outDebug(LOG_FILTER_POOLSYS, "Pool handling system initialized, %u pools spawned in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); + TC_LOG_DEBUG(LOG_FILTER_POOLSYS, "Pool handling system initialized, %u pools spawned in %u ms", count, GetMSTimeDiffToNow(oldMSTime)); } } |