diff options
author | Treeston <treeston.mmoc@gmail.com> | 2019-07-15 15:57:04 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-16 01:18:15 +0100 |
commit | d5e58cef694d3db65f0a27b93099ae4e517685a4 (patch) | |
tree | 5014f4f0bace9ebeef257bd7428d763515b60ffe /src/server/game/Pools/PoolMgr.cpp | |
parent | be05590a12607cbf6c7f8e5436cfac0fb3625128 (diff) |
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme prejudice. (It didn't work anyway.)
(cherry picked from commit 26440857c1a74031ea0a0234ca0b0fcb09b6bcb0)
Diffstat (limited to 'src/server/game/Pools/PoolMgr.cpp')
-rw-r--r-- | src/server/game/Pools/PoolMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index 306987c9d7f..4f3c21626de 100644 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -210,7 +210,7 @@ void PoolGroup<Creature>::Despawn1Object(uint64 guid) ++itr; // For dynamic spawns, save respawn time here if (!creature->GetRespawnCompatibilityMode()) - creature->SaveRespawnTime(0, false); + creature->SaveRespawnTime(); creature->AddObjectToRemoveList(); } } @@ -236,7 +236,7 @@ void PoolGroup<GameObject>::Despawn1Object(uint64 guid) // For dynamic spawns, save respawn time here if (!go->GetRespawnCompatibilityMode()) - go->SaveRespawnTime(0, false); + go->SaveRespawnTime(); go->AddObjectToRemoveList(); } } |