diff options
| author | leak <leak@bitmx.net> | 2014-07-01 00:54:09 +0200 |
|---|---|---|
| committer | leak <leak@bitmx.net> | 2014-07-01 00:54:09 +0200 |
| commit | 029bad6698df6ac9556fe308342e616f4a7a8cc7 (patch) | |
| tree | 01142dad7e748aba7799b9c296ccc4cf11db886f /src/server/game/Pools | |
| parent | d39a013b6b979a5158bf86c37a197cb902b2c2f9 (diff) | |
Replaced all remaining ACE based Singletons
Replaced ACE base AutoPtr class with shared_ptr
Note: worldserver currently broken due to MapUpdater threading failure (ACE ofc, what else could it be)
Diffstat (limited to 'src/server/game/Pools')
| -rw-r--r-- | src/server/game/Pools/PoolMgr.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/server/game/Pools/PoolMgr.h b/src/server/game/Pools/PoolMgr.h index 2bc404b3a36..0a3f52b55f6 100644 --- a/src/server/game/Pools/PoolMgr.h +++ b/src/server/game/Pools/PoolMgr.h @@ -20,7 +20,6 @@ #define TRINITY_POOLHANDLER_H #include "Define.h" -#include <ace/Singleton.h> #include "Creature.h" #include "GameObject.h" #include "QuestDef.h" @@ -104,13 +103,17 @@ typedef std::pair<PooledQuestRelation::iterator, PooledQuestRelation::iterator> class PoolMgr { - friend class ACE_Singleton<PoolMgr, ACE_Null_Mutex>; - private: PoolMgr(); ~PoolMgr() { }; public: + static PoolMgr* instance() + { + static PoolMgr* instance = new PoolMgr(); + return instance; + } + void LoadFromDB(); void LoadQuestPools(); void SaveQuestsToDB(); @@ -164,7 +167,7 @@ class PoolMgr ActivePoolData mSpawnedData; }; -#define sPoolMgr ACE_Singleton<PoolMgr, ACE_Null_Mutex>::instance() +#define sPoolMgr PoolMgr::instance() // Method that tell if the creature is part of a pool and return the pool id if yes template<> |
