diff options
| author | leak <leakzx@googlemail.com> | 2011-04-29 20:47:02 +0200 |
|---|---|---|
| committer | leak <leakzx@googlemail.com> | 2011-04-29 20:47:02 +0200 |
| commit | 1003f30448f1f431ef091551ba5851cf7cd2b31a (patch) | |
| tree | 9bebedb5b8bd6b4d6cf6d9daa83df90a86b1a786 /src/server/game/Pools | |
| parent | 01a79947d56eae6ed9f47dc2b41897d77cc91f41 (diff) | |
Add spaces after commas
Diffstat (limited to 'src/server/game/Pools')
| -rwxr-xr-x | src/server/game/Pools/PoolMgr.cpp | 20 | ||||
| -rwxr-xr-x | src/server/game/Pools/PoolMgr.h | 2 |
2 files changed, 11 insertions, 11 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp index 9aead213ea4..e2a5bdfef91 100755 --- a/src/server/game/Pools/PoolMgr.cpp +++ b/src/server/game/Pools/PoolMgr.cpp @@ -193,7 +193,7 @@ void PoolGroup<T>::DespawnObject(ActivePoolData& spawns, uint32 guid) if (!guid || EqualChanced[i].guid == guid) { Despawn1Object(EqualChanced[i].guid); - spawns.RemoveObject<T>(EqualChanced[i].guid,poolId); + spawns.RemoveObject<T>(EqualChanced[i].guid, poolId); } } } @@ -206,7 +206,7 @@ void PoolGroup<T>::DespawnObject(ActivePoolData& spawns, uint32 guid) if (!guid || ExplicitlyChanced[i].guid == guid) { Despawn1Object(ExplicitlyChanced[i].guid); - spawns.RemoveObject<T>(ExplicitlyChanced[i].guid,poolId); + spawns.RemoveObject<T>(ExplicitlyChanced[i].guid, poolId); } } } @@ -364,7 +364,7 @@ void PoolGroup<Creature>::Spawn1Object(PoolObject* obj) if (!map->Instanceable() && map->IsLoaded(data->posX, data->posY)) { Creature* pCreature = new Creature; - //sLog->outDebug(LOG_FILTER_POOLSYS, "Spawning creature %u",guid); + //sLog->outDebug(LOG_FILTER_POOLSYS, "Spawning creature %u", guid); if (!pCreature->LoadFromDB(obj->guid, map)) { delete pCreature; @@ -566,7 +566,7 @@ void PoolMgr::LoadFromDB() { uint32 oldMSTime = getMSTime(); - QueryResult result = WorldDatabase.Query("SELECT entry,max_limit FROM pool_template"); + QueryResult result = WorldDatabase.Query("SELECT entry, max_limit FROM pool_template"); if (!result) { mPoolTemplate.clear(); @@ -626,7 +626,7 @@ void PoolMgr::LoadFromDB() } if (pool_id > max_pool_id) { - sLog->outErrorDb("`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",pool_id); + sLog->outErrorDb("`pool_creature` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); continue; } if (chance < 0 || chance > 100) @@ -694,7 +694,7 @@ void PoolMgr::LoadFromDB() if (pool_id > max_pool_id) { - sLog->outErrorDb("`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",pool_id); + sLog->outErrorDb("`pool_gameobject` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); continue; } @@ -748,17 +748,17 @@ void PoolMgr::LoadFromDB() if (mother_pool_id > max_pool_id) { - sLog->outErrorDb("`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",mother_pool_id); + sLog->outErrorDb("`pool_pool` mother_pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", mother_pool_id); continue; } if (child_pool_id > max_pool_id) { - sLog->outErrorDb("`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.",child_pool_id); + sLog->outErrorDb("`pool_pool` included pool_id (%u) is out of range compared to max pool id in `pool_template`, skipped.", child_pool_id); continue; } if (mother_pool_id == child_pool_id) { - sLog->outErrorDb("`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.",child_pool_id); + sLog->outErrorDb("`pool_pool` pool_id (%u) includes itself, dead-lock detected, skipped.", child_pool_id); continue; } if (chance < 0 || chance > 100) @@ -849,7 +849,7 @@ void PoolMgr::LoadFromDB() if (pool_id > max_pool_id) { - sLog->outErrorDb("`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.",pool_id); + sLog->outErrorDb("`pool_quest` pool id (%u) is out of range compared to max pool id in `pool_template`, skipped.", pool_id); continue; } diff --git a/src/server/game/Pools/PoolMgr.h b/src/server/game/Pools/PoolMgr.h index 3f8fa81d488..96f4632769c 100755 --- a/src/server/game/Pools/PoolMgr.h +++ b/src/server/game/Pools/PoolMgr.h @@ -42,7 +42,7 @@ class Pool // for Pool of Pool }; typedef std::set<uint32> ActivePoolObjects; -typedef std::map<uint32,uint32> ActivePoolPools; +typedef std::map<uint32, uint32> ActivePoolPools; class ActivePoolData { |
