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authorAokromes <Aokromes@users.noreply.github.com>2019-07-08 12:51:42 +0200
committerGiacomo Pozzoni <giacomopoz@gmail.com>2019-07-08 12:51:42 +0200
commit574a7c8d3d5f5a5660295deb70e905cf4dd756c4 (patch)
treee82828fb825b4f04cb841dc6cb53945d46fc15cc /src/server/game/Pools
parent84b7b2e08ea55575cbe62d795383d4a5341ffd4d (diff)
Core/Misc: More coding standards (#23519)
* Core/Misc: More coding standards * revert part * "void " or more to "void " * fix? reject * remove more double whitespaces * remove more double whitespaces * more standards * more coding standards * More standards * more coding * more coding standards * more coding standards * And more standards
Diffstat (limited to 'src/server/game/Pools')
-rw-r--r--src/server/game/Pools/PoolMgr.cpp4
-rw-r--r--src/server/game/Pools/PoolMgr.h6
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index 7e3d18ba098..4d4a30b391b 100644
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -610,7 +610,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- TC_LOG_INFO("server.loading", ">> Loaded 0 creatures in pools. DB table `pool_creature` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 creatures in pools. DB table `pool_creature` is empty.");
}
else
{
@@ -667,7 +667,7 @@ void PoolMgr::LoadFromDB()
if (!result)
{
- TC_LOG_INFO("server.loading", ">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty.");
+ TC_LOG_INFO("server.loading", ">> Loaded 0 gameobjects in pools. DB table `pool_gameobject` is empty.");
}
else
{
diff --git a/src/server/game/Pools/PoolMgr.h b/src/server/game/Pools/PoolMgr.h
index b599e8183fd..6afe78206e0 100644
--- a/src/server/game/Pools/PoolMgr.h
+++ b/src/server/game/Pools/PoolMgr.h
@@ -27,13 +27,13 @@
struct PoolTemplateData
{
- uint32 MaxLimit;
+ uint32 MaxLimit;
};
struct PoolObject
{
- ObjectGuid::LowType guid;
- float chance;
+ ObjectGuid::LowType guid;
+ float chance;
PoolObject(ObjectGuid::LowType _guid, float _chance) : guid(_guid), chance(std::fabs(_chance)) { }
};