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authorRat <none@none>2010-06-05 23:40:08 +0200
committerRat <none@none>2010-06-05 23:40:08 +0200
commit75b80d9f5b02a643c983b2fb1ededed79fd5d133 (patch)
treeebd1c2cc12a2715909dd04c1ed147a260c6ceb14 /src/server/game/PrecompiledHeaders
parent6a9357b13d7ea6bd7d77dbfc6587af9028caa401 (diff)
rearranged core files
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/PrecompiledHeaders')
-rw-r--r--src/server/game/PrecompiledHeaders/pchdef.cpp1
-rw-r--r--src/server/game/PrecompiledHeaders/pchdef.h14
-rw-r--r--src/server/game/PrecompiledHeaders/pchlinux.cpp1
-rw-r--r--src/server/game/PrecompiledHeaders/pchlinux.h12
4 files changed, 28 insertions, 0 deletions
diff --git a/src/server/game/PrecompiledHeaders/pchdef.cpp b/src/server/game/PrecompiledHeaders/pchdef.cpp
new file mode 100644
index 00000000000..e588392689e
--- /dev/null
+++ b/src/server/game/PrecompiledHeaders/pchdef.cpp
@@ -0,0 +1 @@
+#include "pchdef.h" \ No newline at end of file
diff --git a/src/server/game/PrecompiledHeaders/pchdef.h b/src/server/game/PrecompiledHeaders/pchdef.h
new file mode 100644
index 00000000000..cd1ea4a418a
--- /dev/null
+++ b/src/server/game/PrecompiledHeaders/pchdef.h
@@ -0,0 +1,14 @@
+//add here most rarely modified headers to speed up debug build compilation
+#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
+#include "Common.h"
+
+#include "MapManager.h"
+#include "Log.h"
+#include "ObjectAccessor.h"
+#include "ObjectDefines.h"
+#include "Database/SQLStorage.h"
+#include "Opcodes.h"
+#include "SharedDefines.h"
+#include "ObjectMgr.h"
+
+#include "ScriptedPch.h" \ No newline at end of file
diff --git a/src/server/game/PrecompiledHeaders/pchlinux.cpp b/src/server/game/PrecompiledHeaders/pchlinux.cpp
new file mode 100644
index 00000000000..e588392689e
--- /dev/null
+++ b/src/server/game/PrecompiledHeaders/pchlinux.cpp
@@ -0,0 +1 @@
+#include "pchdef.h" \ No newline at end of file
diff --git a/src/server/game/PrecompiledHeaders/pchlinux.h b/src/server/game/PrecompiledHeaders/pchlinux.h
new file mode 100644
index 00000000000..7252e980e7d
--- /dev/null
+++ b/src/server/game/PrecompiledHeaders/pchlinux.h
@@ -0,0 +1,12 @@
+//add here most rarely modified headers to speed up debug build compilation
+#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it
+#include "Common.h"
+
+#include "MapManager.h"
+#include "Log.h"
+#include "ObjectAccessor.h"
+#include "ObjectDefines.h"
+#include "Database/SQLStorage.h"
+#include "Opcodes.h"
+#include "SharedDefines.h"
+#include "ObjectMgr.h"