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authorDuarte Duarte <dnpd.dd@gmail.com>2015-09-02 07:20:20 -0700
committerDuarte Duarte <dnpd.dd@gmail.com>2015-09-02 07:20:20 -0700
commit139598a07edd4179d8b8c52e2088bea0826db794 (patch)
treefb87b8eab38c7bc7ee7ae05a5db45d6527f62a4f /src/server/game/Quests/QuestDef.cpp
parente28ee386641d4f28b7997e057c4d4450c55186a3 (diff)
parentbc67016e7bfe8ffcd7220897c44e4d49d1392834 (diff)
Merge pull request #15384 from ShinDarth/quest_backports2
DB/World schema backport: sort some quest_template fields using 6.x style
Diffstat (limited to 'src/server/game/Quests/QuestDef.cpp')
-rw-r--r--src/server/game/Quests/QuestDef.cpp28
1 files changed, 13 insertions, 15 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index ac9759d31cd..eea0fd72e8b 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -51,25 +51,23 @@ Quest::Quest(Field* questRecord)
RewardArenaPoints = questRecord[26].GetUInt16();
for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
- RewardItemId[i] = questRecord[27+i].GetUInt32();
-
- for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
- RewardItemIdCount[i] = questRecord[31+i].GetUInt16();
-
- for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
- RewardChoiceItemId[i] = questRecord[35+i].GetUInt32();
+ {
+ RewardItemId[i] = questRecord[27+i*2].GetUInt32();
+ RewardItemIdCount[i] = questRecord[28+i*2].GetUInt16();
+ }
for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
- RewardChoiceItemCount[i] = questRecord[41+i].GetUInt16();
-
- for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
- RewardFactionId[i] = questRecord[47+i].GetUInt16();
-
- for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
- RewardFactionValueId[i] = questRecord[52+i].GetInt32();
+ {
+ RewardChoiceItemId[i] = questRecord[35+i*2].GetUInt32();
+ RewardChoiceItemCount[i] = questRecord[36+i*2].GetUInt16();
+ }
for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
- RewardFactionValueIdOverride[i] = questRecord[57+i].GetInt32();
+ {
+ RewardFactionId[i] = questRecord[47+i*3].GetUInt16();
+ RewardFactionValueId[i] = questRecord[48+i*3].GetInt32();
+ RewardFactionValueIdOverride[i] = questRecord[49+i*3].GetInt32();
+ }
PointMapId = questRecord[62].GetUInt16();
PointX = questRecord[63].GetFloat();