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authorShauren <none@none>2010-10-24 21:27:02 +0200
committerShauren <none@none>2010-10-24 21:27:02 +0200
commitd03aeab9ad4b9002b513be0d6b9552e6f653b6cb (patch)
treed6a5f24a3b158f291b7d74f9c509232972aab2b1 /src/server/game/Quests/QuestDef.cpp
parent07fa1bcbdfe65def200c640a6f3e52b755c3b603 (diff)
Scripts/Icecrown Citadel: Added Blood Prince Council script
Scripts/Icecrown Citadel: Festergut will not cast Vile Gas on melee targets if there are at least 3 (25 man: 8) ranged targets Scripts/Icecrown Citadel: Festergut and Rotface gates will close with delay (when Putricide reaches the balcony) Scripts/Icecrown Citadel: Replaced ASSERT(instance) with code disabling the AI if not inside instance Core/Spells: Fixed TARGET_DEST_TARGET_RANDOM usage Core/Scripts: Extended DamageDealt in AI to accept damage type as 3rd parameter Scripts/Quests: Fixed quest "Unholy Infusion" (24749) --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Quests/QuestDef.cpp')
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