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author | Sebastian Valle Herrera <subv2112@gmail.com> | 2014-06-08 00:34:14 +0200 |
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committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-06-08 00:34:14 +0200 |
commit | f53045ae5c880ff5fbb75cfe0bd51bb5bbade655 (patch) | |
tree | b422a078546db8494a23cfe0b78240e0146f635e /src/server/game/Quests/QuestDef.cpp | |
parent | 1f62d9c3875c446e3b8a23f8624c3ee8d8eb80cc (diff) |
Core/Quest:
Fixed self-completing quests without NPCs
no, wait
Fixed self-completing quests without NPCs, and fixed some issues with the AUTOCOMPLETE quest flag
Diffstat (limited to 'src/server/game/Quests/QuestDef.cpp')
-rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 9a17175b1a8..5f811714f3a 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -326,7 +326,7 @@ bool Quest::IsAutoAccept() const bool Quest::IsAutoComplete() const { - return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_COMPLETE) ? false : (Method == 0 || HasFlag(QUEST_FLAGS_AUTOCOMPLETE)); + return sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_COMPLETE) || (Method == 0); } bool Quest::IsRaidQuest(Difficulty difficulty) const |