diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-12-30 15:45:37 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2023-12-30 15:45:37 +0100 |
commit | 4dce6ab228c54319032b346d2d791262eac3d9cd (patch) | |
tree | 27049cf934572481a3f661461ee2add586313df2 /src/server/game/Quests/QuestDef.h | |
parent | f26a93a8c1bd0a7c3c3c3362f29ec809fb96a68b (diff) |
Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes required items not be stored in inventory
Diffstat (limited to 'src/server/game/Quests/QuestDef.h')
-rw-r--r-- | src/server/game/Quests/QuestDef.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index e64bdee1124..38410aefa0d 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -367,6 +367,11 @@ enum QuestObjectiveFlags QUEST_OBJECTIVE_FLAG_IGNORE_SOULBOUND_ITEMS = 0x0200, }; +enum QuestObjectiveFlags2 +{ + QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM = 0x1 // Item is bound to a single objective, only increments the counter for one quest if multiple require the same item and is not stored in inventory +}; + enum class QuestCompleteSpellType : uint32 { LegacyBehavior = 0, |