diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-12-16 00:09:26 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-12-16 00:09:26 +0100 |
| commit | bd2b12fa36830c6b12e124359f46ac974d554080 (patch) | |
| tree | bf34422aeca361b8027256d53c80777865ae2933 /src/server/game/Quests/QuestDef.h | |
| parent | af57aa29dcfc9f25dba794883f0180a22ce28133 (diff) | |
Diffstat (limited to 'src/server/game/Quests/QuestDef.h')
| -rw-r--r-- | src/server/game/Quests/QuestDef.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index 59f38eed53b..b798da637ad 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -484,9 +484,12 @@ struct QuestObjective int8 StorageIndex = 0; int32 ObjectID = 0; int32 Amount = 0; + int32 SecondaryAmount = 0; uint32 Flags = 0; uint32 Flags2 = 0; float ProgressBarWeight = 0.0f; + int32 ParentObjectiveID = 0; + bool Visible = false; std::string Description; std::vector<int32> VisualEffects; QuestObjectiveAction* CompletionEffect = nullptr; @@ -600,6 +603,8 @@ class TC_GAME_API Quest void LoadConditionalConditionalOfferRewardText(Field* fields); void LoadConditionalConditionalQuestCompletionLog(Field* fields); void LoadTreasurePickers(Field* fields); + void LoadRewardHouseRoom(Field* fields); + void LoadRewardHouseDecor(Field* fields); uint32 XPValue(Player const* player) const; static uint32 XPValue(Player const* player, uint32 contentTuningId, uint32 xpDifficulty, float xpMultiplier = 1.0f, int32 expansion = -1); @@ -716,6 +721,8 @@ class TC_GAME_API Quest int32 GetQuestGiverPortraitMount() const { return _questGiverPortraitMount; } int32 GetQuestGiverPortraitModelSceneId() const { return _questGiverPortraitModelSceneId; } uint32 GetQuestTurnInPortrait() const { return _questTurnInPortrait; } + std::vector<int32> const& GetRewardHouseRoomIds() const { return _rewardHouseRoomIDs; } + std::vector<int32> const& GetRewardRewardHouseDecorIds() const { return _rewardHouseDecorIDs; } bool IsDaily() const { return (_flags & QUEST_FLAGS_DAILY) != 0; } bool IsWeekly() const { return (_flags & QUEST_FLAGS_WEEKLY) != 0; } bool IsMonthly() const { return (_specialFlags & QUEST_SPECIAL_FLAGS_MONTHLY) != 0; } @@ -823,6 +830,8 @@ class TC_GAME_API Quest int32 _expansion = 0; int32 _managedWorldStateID = 0; int32 _questSessionBonus = 0; + std::vector<int32> _rewardHouseRoomIDs; + std::vector<int32> _rewardHouseDecorIDs; std::string _logTitle; std::string _logDescription; std::string _questDescription; |
