aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Quests/QuestDef.h
diff options
context:
space:
mode:
authorMatan Shukry <matanshukry@gmail.com>2021-01-29 11:50:02 +0200
committerGitHub <noreply@github.com>2021-01-29 10:50:02 +0100
commitdb6eb694656c58a817a965e2f5c85874e9c92d12 (patch)
tree34a0bec2ebf23ae6522e61d9b6bade821aefc94c /src/server/game/Quests/QuestDef.h
parentd4ad9870105ca149cf6f41563ea26d5faf246fa9 (diff)
Core/Quests: Automatically add quests with AUTO_PUSH flag to player (#25938)
* Removed check for world quests on criteria tree reset * Quests are currently filtered by their tag to only allow untagged or tag == 0 quests (other types are unsupported)
Diffstat (limited to 'src/server/game/Quests/QuestDef.h')
-rw-r--r--src/server/game/Quests/QuestDef.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index 945a874f4b4..2fb49a684e5 100644
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -437,6 +437,12 @@ class TC_GAME_API Quest
bool HasSpecialFlag(uint32 flag) const { return (_specialFlags & flag) != 0; }
void SetSpecialFlag(uint32 flag) { _specialFlags |= flag; }
+ bool IsAutoPush() const { return HasFlagEx(QUEST_FLAGS_EX_AUTO_PUSH); }
+ bool IsWorldQuest() const { return HasFlagEx(QUEST_FLAGS_EX_IS_WORLD_QUEST); }
+
+ // Possibly deprecated flag
+ bool IsUnavailable() const { return HasFlag(QUEST_FLAGS_UNAVAILABLE); }
+
// table data accessors:
uint32 GetQuestId() const { return _id; }
uint32 GetQuestType() const { return _type; }