diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2017-03-16 00:40:27 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2017-03-16 00:57:53 -0300 |
| commit | 076293f1f269b8f681c97f23872915bdfeccef1d (patch) | |
| tree | 6ab191e69ea01ca3757fe5f379b64f895f67a085 /src/server/game/Quests | |
| parent | 09701b0229f84e3c0b014f6a161f945f3d226d8b (diff) | |
Core/Globals: some changes in quest loading
- Made load/reload associated quest tables data-driven, so removed a bunch of similar looking code from ObjectMgr (yay!)
- Codestyle and encapsulation for ExclusiveQuestGroups
Diffstat (limited to 'src/server/game/Quests')
| -rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Quests/QuestDef.h | 1 |
2 files changed, 7 insertions, 2 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 6c3b15436e7..69944c3a64c 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -185,13 +185,17 @@ void Quest::LoadQuestTemplateAddon(Field* fields) _requiredMinRepValue = fields[13].GetInt32(); _requiredMaxRepValue = fields[14].GetInt32(); _startItemCount = fields[15].GetUInt8(); - _rewardMailSenderEntry = fields[16].GetUInt32(); - _specialFlags = fields[17].GetUInt8(); + _specialFlags = fields[16].GetUInt8(); if (_specialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT) _flags |= QUEST_FLAGS_AUTO_ACCEPT; } +void Quest::LoadQuestMailSender(Field* fields) +{ + _rewardMailSenderEntry = fields[1].GetUInt32(); +} + uint32 Quest::XPValue(Player* player) const { if (player) diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index b2ff1e4625e..eb2c0aac985 100644 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -200,6 +200,7 @@ class TC_GAME_API Quest void LoadQuestRequestItems(Field* fields); void LoadQuestOfferReward(Field* fields); void LoadQuestTemplateAddon(Field* fields); + void LoadQuestMailSender(Field* fields); uint32 XPValue(Player* player) const; |
