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authorShauren <shauren.trinity@gmail.com>2015-05-29 00:04:23 +0200
committerShauren <shauren.trinity@gmail.com>2015-05-29 00:04:23 +0200
commit470d2bd4588fa6badece1be79f337dc57d89dda0 (patch)
tree00551ec9ce5cf1110ace1c2190de1da1131e2da2 /src/server/game/Quests
parentc1bd3282f8149890003bb353186131afe4708172 (diff)
Core/Quests: Implemented RewardXPMultiplier quest template field
Diffstat (limited to 'src/server/game/Quests')
-rw-r--r--src/server/game/Quests/QuestDef.cpp4
-rw-r--r--src/server/game/Quests/QuestDef.h3
2 files changed, 4 insertions, 3 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index c878287b4ac..148cdeab68e 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -34,7 +34,7 @@ Quest::Quest(Field* questRecord)
SuggestedPlayers = questRecord[7].GetUInt8();
NextQuestInChain = questRecord[8].GetUInt32();
RewardXPDifficulty = questRecord[9].GetUInt32();
- Float10 = questRecord[10].GetFloat();
+ RewardXPMultiplier = questRecord[10].GetFloat();
RewardMoney = questRecord[11].GetUInt32();
RewardMoneyDifficulty = questRecord[12].GetUInt32();
Float13 = questRecord[13].GetFloat();
@@ -225,7 +225,7 @@ uint32 Quest::XPValue(uint32 playerLevel) const
else if (diffFactor > 10)
diffFactor = 10;
- uint32 xp = diffFactor * xpentry->Exp[RewardXPDifficulty] / 10;
+ uint32 xp = diffFactor * xpentry->Exp[RewardXPDifficulty] * RewardXPMultiplier / 10;
if (xp <= 100)
xp = 5 * ((xp + 2) / 5);
else if (xp <= 500)
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index 2771560a237..fa63123a7a9 100644
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -319,6 +319,7 @@ class Quest
uint32 GetBonusTalents() const { return RewardTalents; }
int32 GetRewArenaPoints() const {return RewardArenaPoints; }
uint32 GetXPDifficulty() const { return RewardXPDifficulty; }
+ float GetXPMultiplier() const { return RewardXPMultiplier; }
uint32 GetSrcItemId() const { return SourceItemId; }
uint32 GetSrcItemCount() const { return SourceItemIdCount; }
uint32 GetSrcSpell() const { return SourceSpellID; }
@@ -402,7 +403,7 @@ class Quest
uint32 SuggestedPlayers;
uint32 NextQuestInChain;
uint32 RewardXPDifficulty;
- float Float10;
+ float RewardXPMultiplier;
int32 RewardMoney;
uint32 RewardMoneyDifficulty;
float Float13;