diff options
author | Meji <alvaro.megias@outlook.com> | 2024-03-27 21:38:08 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-03-27 21:38:08 +0100 |
commit | 4913d027bf3b8231b925be3f203feac590bb3607 (patch) | |
tree | 830f91b8f86fe9fa653ff6d41be256f850140dbf /src/server/game/Quests | |
parent | 1f855ef56336c6a7fd74898e9c9beba77828c69b (diff) |
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Diffstat (limited to 'src/server/game/Quests')
-rw-r--r-- | src/server/game/Quests/QuestDef.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 20306a41081..a77b6f8d3b4 100644 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -151,8 +151,11 @@ void Quest::LoadRewardDisplaySpell(Field* fields) if (playerConditionId && !sPlayerConditionStore.LookupEntry(playerConditionId)) { - TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has non-existing PlayerCondition ({}) set for quest {} and spell {}. Set to 0.", playerConditionId, fields[0].GetUInt32(), spellId); - playerConditionId = 0; + if (!sConditionMgr->HasConditionsForNotGroupedEntry(CONDITION_SOURCE_TYPE_PLAYER_CONDITION, playerConditionId)) + { + TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has serverside PlayerCondition ({}) set for quest {} and spell {} without conditions. Set to 0.", playerConditionId, fields[0].GetUInt32(), spellId); + playerConditionId = 0; + } } if (type >= AsUnderlyingType(QuestCompleteSpellType::Max)) @@ -484,9 +487,8 @@ void Quest::BuildQuestRewards(WorldPackets::Quest::QuestRewards& rewards, Player auto displaySpellItr = rewards.SpellCompletionDisplayID.begin(); for (QuestRewardDisplaySpell displaySpell : RewardDisplaySpell) { - if (PlayerConditionEntry const* playerCondition = sPlayerConditionStore.LookupEntry(displaySpell.PlayerConditionId)) - if (!ConditionMgr::IsPlayerMeetingCondition(player, playerCondition)) - continue; + if (!ConditionMgr::IsPlayerMeetingCondition(player, displaySpell.PlayerConditionId)) + continue; *displaySpellItr = displaySpell.SpellId; if (++displaySpellItr == rewards.SpellCompletionDisplayID.end()) |