diff options
| author | Nay <dnpd.dd@gmail.com> | 2011-12-03 21:30:30 +0000 |
|---|---|---|
| committer | Nay <dnpd.dd@gmail.com> | 2011-12-03 21:30:30 +0000 |
| commit | a0226ec5d19dac3bb953a2128cb827fea60b69ec (patch) | |
| tree | f982f4671da94418d0fc0118b0208f45b89d81ba /src/server/game/Quests | |
| parent | 86f6d73d6aedb90feeef842efc9e05930dfdeb23 (diff) | |
Core/Quests: Fix some variable renaming fails in quest related code
Closes #4183
Diffstat (limited to 'src/server/game/Quests')
| -rwxr-xr-x | src/server/game/Quests/QuestDef.cpp | 4 | ||||
| -rwxr-xr-x | src/server/game/Quests/QuestDef.h | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp index 29bd95a73a3..e6e95d90f5f 100755 --- a/src/server/game/Quests/QuestDef.cpp +++ b/src/server/game/Quests/QuestDef.cpp @@ -106,10 +106,10 @@ Quest::Quest(Field* questRecord) RequiredNpcOrGoCount[i] = questRecord[93+i].GetUInt32(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - RequiredSourceItemid[i] = questRecord[97+i].GetUInt32(); + RequiredSourceItemId[i] = questRecord[97+i].GetUInt32(); for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i) - RequiredSourceItemId[i] = questRecord[101+i].GetUInt32(); + RequiredSourceItemIdCount[i] = questRecord[101+i].GetUInt32(); for (int i = 0; i < QUEST_ITEM_OBJECTIVES_COUNT; ++i) RequiredItemId[i] = questRecord[105+i].GetUInt32(); diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h index fc9a432a11b..8a34200ede2 100755 --- a/src/server/game/Quests/QuestDef.h +++ b/src/server/game/Quests/QuestDef.h @@ -262,8 +262,8 @@ class Quest std::string ObjectiveText[QUEST_OBJECTIVES_COUNT]; uint32 RequiredItemId[QUEST_ITEM_OBJECTIVES_COUNT]; uint32 RequiredItemCount[QUEST_ITEM_OBJECTIVES_COUNT]; - uint32 RequiredSourceItemid[QUEST_SOURCE_ITEM_IDS_COUNT]; uint32 RequiredSourceItemId[QUEST_SOURCE_ITEM_IDS_COUNT]; + uint32 RequiredSourceItemIdCount[QUEST_SOURCE_ITEM_IDS_COUNT]; int32 RequiredNpcOrGo[QUEST_OBJECTIVES_COUNT]; // >0 Creature <0 Gameobject uint32 RequiredNpcOrGoCount[QUEST_OBJECTIVES_COUNT]; uint32 RequiredSpellCast[QUEST_OBJECTIVES_COUNT]; |
