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authorShauren <shauren.trinity@gmail.com>2021-11-11 14:46:34 +0100
committerShauren <shauren.trinity@gmail.com>2021-11-11 14:46:34 +0100
commitc6a9727841195237025bab96c6ce129d4291fe4c (patch)
treeae1247e8b3e6be17784f12879709b248d8df38c4 /src/server/game/Quests
parent4a8dbfc33f9ef90c9b67cd1489c200c503a5c752 (diff)
Core/Quests: Corrected wrong quest startup errors
Diffstat (limited to 'src/server/game/Quests')
-rw-r--r--src/server/game/Quests/QuestDef.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 633d79134b4..5cdf17c01ca 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -144,7 +144,7 @@ void Quest::LoadRewardDisplaySpell(Field* fields)
if (playerConditionId && !sPlayerConditionStore.LookupEntry(playerConditionId))
{
- TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has non-existing PlayerCondition (%u) set for quest %u. Set to 0.", spellId, fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has non-existing PlayerCondition (%u) set for quest %u and spell %u. Set to 0.", playerConditionId, fields[0].GetUInt32(), spellId);
playerConditionId = 0;
}