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authorShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
committerShauren <shauren.trinity@gmail.com>2023-01-08 21:16:53 +0100
commitd791afae1dfcfaf592326f787755ca32d629e4d3 (patch)
tree54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Quests
parentb6820a706f46f18b9652fcd9806e4bec8805d29d (diff)
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Quests')
-rw-r--r--src/server/game/Quests/QuestDef.cpp20
-rw-r--r--src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp16
2 files changed, 18 insertions, 18 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 8d059c3340e..c36e9f84b03 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -138,13 +138,13 @@ void Quest::LoadRewardDisplaySpell(Field* fields)
if (!sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE))
{
- TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has non-existing Spell (%u) set for quest %u. Skipped.", spellId, fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has non-existing Spell ({}) set for quest {}. Skipped.", spellId, fields[0].GetUInt32());
return;
}
if (playerConditionId && !sPlayerConditionStore.LookupEntry(playerConditionId))
{
- TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has non-existing PlayerCondition (%u) set for quest %u and spell %u. Set to 0.", playerConditionId, fields[0].GetUInt32(), spellId);
+ TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` has non-existing PlayerCondition ({}) set for quest {} and spell {}. Set to 0.", playerConditionId, fields[0].GetUInt32(), spellId);
playerConditionId = 0;
}
@@ -163,7 +163,7 @@ void Quest::LoadQuestDetails(Field* fields)
{
if (!sEmotesStore.LookupEntry(fields[1 + i].GetUInt16()))
{
- TC_LOG_ERROR("sql.sql", "Table `quest_details` has non-existing Emote%i (%u) set for quest %u. Skipped.", 1+i, fields[1+i].GetUInt16(), fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_details` has non-existing Emote{} ({}) set for quest {}. Skipped.", 1+i, fields[1+i].GetUInt16(), fields[0].GetUInt32());
continue;
}
@@ -180,10 +180,10 @@ void Quest::LoadQuestRequestItems(Field* fields)
_emoteOnIncomplete = fields[2].GetUInt16();
if (!sEmotesStore.LookupEntry(_emoteOnComplete))
- TC_LOG_ERROR("sql.sql", "Table `quest_request_items` has non-existing EmoteOnComplete (%u) set for quest %u.", _emoteOnComplete, fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_request_items` has non-existing EmoteOnComplete ({}) set for quest {}.", _emoteOnComplete, fields[0].GetUInt32());
if (!sEmotesStore.LookupEntry(_emoteOnIncomplete))
- TC_LOG_ERROR("sql.sql", "Table `quest_request_items` has non-existing EmoteOnIncomplete (%u) set for quest %u.", _emoteOnIncomplete, fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_request_items` has non-existing EmoteOnIncomplete ({}) set for quest {}.", _emoteOnIncomplete, fields[0].GetUInt32());
_emoteOnCompleteDelay = fields[3].GetUInt32();
_emoteOnIncompleteDelay = fields[4].GetUInt32();
@@ -196,7 +196,7 @@ void Quest::LoadQuestOfferReward(Field* fields)
{
if (!sEmotesStore.LookupEntry(fields[1 + i].GetUInt16()))
{
- TC_LOG_ERROR("sql.sql", "Table `quest_offer_reward` has non-existing Emote%i (%u) set for quest %u. Skipped.", 1+i, fields[1+i].GetUInt16(), fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_offer_reward` has non-existing Emote{} ({}) set for quest {}. Skipped.", 1+i, fields[1+i].GetUInt16(), fields[0].GetUInt32());
continue;
}
@@ -280,7 +280,7 @@ void Quest::LoadConditionalConditionalQuestDescription(Field* fields)
LocaleConstant locale = GetLocaleByName(fields[4].GetStringView());
if (locale >= TOTAL_LOCALES)
{
- TC_LOG_ERROR("sql.sql", "Table `quest_description_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_description_conditional` has invalid locale {} set for quest {}. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
return;
}
@@ -300,7 +300,7 @@ void Quest::LoadConditionalConditionalRequestItemsText(Field* fields)
LocaleConstant locale = GetLocaleByName(fields[4].GetStringView());
if (locale >= TOTAL_LOCALES)
{
- TC_LOG_ERROR("sql.sql", "Table `quest_request_items_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_request_items_conditional` has invalid locale {} set for quest {}. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
return;
}
@@ -320,7 +320,7 @@ void Quest::LoadConditionalConditionalOfferRewardText(Field* fields)
LocaleConstant locale = GetLocaleByName(fields[4].GetStringView());
if (locale >= TOTAL_LOCALES)
{
- TC_LOG_ERROR("sql.sql", "Table `quest_offer_reward_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_offer_reward_conditional` has invalid locale {} set for quest {}. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
return;
}
@@ -340,7 +340,7 @@ void Quest::LoadConditionalConditionalQuestCompletionLog(Field* fields)
LocaleConstant locale = GetLocaleByName(fields[4].GetStringView());
if (locale >= TOTAL_LOCALES)
{
- TC_LOG_ERROR("sql.sql", "Table `quest_completion_log_conditional` has invalid locale %s set for quest %u. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
+ TC_LOG_ERROR("sql.sql", "Table `quest_completion_log_conditional` has invalid locale {} set for quest {}. Skipped.", fields[4].GetCString(), fields[0].GetUInt32());
return;
}
diff --git a/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp b/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
index 7543c1f5385..fe0efd9e1ef 100644
--- a/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
+++ b/src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
@@ -100,7 +100,7 @@ void QuestObjectiveCriteriaMgr::LoadFromDB(PreparedQueryResult objectiveResult,
if (!criteria)
{
// Removing non-existing criteria data for all characters
- TC_LOG_ERROR("criteria.quest", "Non-existing quest objective criteria %u data has been removed from the table `character_queststatus_objectives_criteria_progress`.", criteriaId);
+ TC_LOG_ERROR("criteria.quest", "Non-existing quest objective criteria {} data has been removed from the table `character_queststatus_objectives_criteria_progress`.", criteriaId);
CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_INVALID_QUEST_PROGRESS_CRITERIA);
stmt->setUInt32(0, criteriaId);
@@ -166,7 +166,7 @@ void QuestObjectiveCriteriaMgr::SaveToDB(CharacterDatabaseTransaction trans)
void QuestObjectiveCriteriaMgr::ResetCriteria(CriteriaFailEvent failEvent, int32 failAsset, bool evenIfCriteriaComplete)
{
- TC_LOG_DEBUG("criteria.quest", "QuestObjectiveCriteriaMgr::ResetCriteria(%u, %d, %s)", uint32(failEvent), failAsset, evenIfCriteriaComplete ? "true" : "false");
+ TC_LOG_DEBUG("criteria.quest", "QuestObjectiveCriteriaMgr::ResetCriteria({}, {}, {})", uint32(failEvent), failAsset, evenIfCriteriaComplete ? "true" : "false");
// disable for gamemasters with GM-mode enabled
if (_owner->IsGameMaster())
@@ -233,7 +233,7 @@ void QuestObjectiveCriteriaMgr::CompletedObjective(QuestObjective const* questOb
_owner->KillCreditCriteriaTreeObjective(*questObjective);
- TC_LOG_INFO("criteria.quest", "QuestObjectiveCriteriaMgr::CompletedObjective(%u). %s", questObjective->ID, GetOwnerInfo().c_str());
+ TC_LOG_INFO("criteria.quest", "QuestObjectiveCriteriaMgr::CompletedObjective({}). {}", questObjective->ID, GetOwnerInfo());
_completedObjectives.insert(questObjective->ID);
}
@@ -276,14 +276,14 @@ bool QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree(Criteria const* criteria,
if (HasCompletedObjective(objective))
{
- TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: %u Type %s Quest Objective %u) Objective already completed",
+ TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: {} Type {} Quest Objective {}) Objective already completed",
criteria->ID, CriteriaMgr::GetCriteriaTypeString(criteria->Entry->Type), objective->ID);
return false;
}
if (_owner->GetQuestStatus(objective->QuestID) != QUEST_STATUS_INCOMPLETE)
{
- TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: %u Type %s Quest Objective %u) Not on quest",
+ TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: {} Type {} Quest Objective {}) Not on quest",
criteria->ID, CriteriaMgr::GetCriteriaTypeString(criteria->Entry->Type), objective->ID);
return false;
}
@@ -291,7 +291,7 @@ bool QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree(Criteria const* criteria,
Quest const* quest = ASSERT_NOTNULL(sObjectMgr->GetQuestTemplate(objective->QuestID));
if (_owner->GetGroup() && _owner->GetGroup()->isRaidGroup() && !quest->IsAllowedInRaid(referencePlayer->GetMap()->GetDifficultyID()))
{
- TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: %u Type %s Quest Objective %u) Quest cannot be completed in raid group",
+ TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: {} Type {} Quest Objective {}) Quest cannot be completed in raid group",
criteria->ID, CriteriaMgr::GetCriteriaTypeString(criteria->Entry->Type), objective->ID);
return false;
}
@@ -299,7 +299,7 @@ bool QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree(Criteria const* criteria,
uint16 slot = _owner->FindQuestSlot(objective->QuestID);
if (slot >= MAX_QUEST_LOG_SIZE || !_owner->IsQuestObjectiveCompletable(slot, quest, *objective))
{
- TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: %u Type %s Quest Objective %u) Objective not completable",
+ TC_LOG_TRACE("criteria.quest", "QuestObjectiveCriteriaMgr::CanUpdateCriteriaTree: (Id: {} Type {} Quest Objective {}) Objective not completable",
criteria->ID, CriteriaMgr::GetCriteriaTypeString(criteria->Entry->Type), objective->ID);
return false;
}
@@ -332,7 +332,7 @@ void QuestObjectiveCriteriaMgr::SendPacket(WorldPacket const* data) const
std::string QuestObjectiveCriteriaMgr::GetOwnerInfo() const
{
- return Trinity::StringFormat("%s %s", _owner->GetGUID().ToString().c_str(), _owner->GetName().c_str());
+ return Trinity::StringFormat("{} {}", _owner->GetGUID().ToString(), _owner->GetName());
}
CriteriaList const& QuestObjectiveCriteriaMgr::GetCriteriaByType(CriteriaType type, uint32 /*asset*/) const