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authorShauren <shauren.trinity@gmail.com>2023-05-05 14:34:27 +0200
committerShauren <shauren.trinity@gmail.com>2023-05-05 14:34:27 +0200
commite540d74610e14b8920570e9ece4c2aa47a4be6ed (patch)
tree306d471a6ac25f6b28157e7c0d4c683c85bd951a /src/server/game/Quests
parentcdb209fda44eb500a7e8d9a0d4acd048e1ee5eec (diff)
Core/PacketIO: Fixed quest query packet structure
Diffstat (limited to 'src/server/game/Quests')
-rw-r--r--src/server/game/Quests/QuestDef.cpp16
-rw-r--r--src/server/game/Quests/QuestDef.h18
2 files changed, 30 insertions, 4 deletions
diff --git a/src/server/game/Quests/QuestDef.cpp b/src/server/game/Quests/QuestDef.cpp
index 542bce38d3a..b4e18f2ed97 100644
--- a/src/server/game/Quests/QuestDef.cpp
+++ b/src/server/game/Quests/QuestDef.cpp
@@ -135,6 +135,7 @@ void Quest::LoadRewardDisplaySpell(Field* fields)
{
uint32 spellId = fields[1].GetUInt32();
uint32 playerConditionId = fields[2].GetUInt32();
+ uint32 type = fields[3].GetUInt32();
if (!sSpellMgr->GetSpellInfo(spellId, DIFFICULTY_NONE))
{
@@ -148,7 +149,13 @@ void Quest::LoadRewardDisplaySpell(Field* fields)
playerConditionId = 0;
}
- RewardDisplaySpell.emplace_back(spellId, playerConditionId);
+ if (type >= AsUnderlyingType(QuestCompleteSpellType::Max))
+ {
+ TC_LOG_ERROR("sql.sql", "Table `quest_reward_display_spell` invalid type value ({}) set for quest {} and spell {}. Set to 0.", type, fields[0].GetUInt32(), spellId);
+ type = AsUnderlyingType(QuestCompleteSpellType::LegacyBehavior);
+ }
+
+ RewardDisplaySpell.emplace_back(spellId, playerConditionId, QuestCompleteSpellType(type));
}
void Quest::LoadRewardChoiceItems(Field* fields)
@@ -633,7 +640,12 @@ WorldPacket Quest::BuildQueryData(LocaleConstant loc, Player* player) const
response.Info.RewardMoneyMultiplier = GetMoneyMultiplier();
response.Info.RewardBonusMoney = GetRewMoneyMaxLevel();
for (QuestRewardDisplaySpell displaySpell : RewardDisplaySpell)
- response.Info.RewardDisplaySpell.push_back({ int32(displaySpell.SpellId), int32(displaySpell.PlayerConditionId) });
+ {
+ WorldPackets::Quest::QuestCompleteDisplaySpell& rewardDisplaySpell = response.Info.RewardDisplaySpell.emplace_back();
+ rewardDisplaySpell.SpellID = displaySpell.SpellId;
+ rewardDisplaySpell.PlayerConditionID = displaySpell.PlayerConditionId;
+ rewardDisplaySpell.Type = int32(displaySpell.Type);
+ }
response.Info.RewardSpell = GetRewSpell();
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index 7f04ef0eb25..3660d2da57f 100644
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -346,6 +346,19 @@ enum QuestObjectiveFlags
QUEST_OBJECTIVE_FLAG_KILL_PLAYERS_SAME_FACTION = 0x80
};
+enum class QuestCompleteSpellType : uint32
+{
+ LegacyBehavior = 0,
+ Follower = 1,
+ Tradeskill = 2,
+ Ability = 3,
+ Aura = 4,
+ Spell = 5,
+ Unlock = 6,
+ Companion = 7,
+ Max
+};
+
struct QuestGreeting
{
uint16 EmoteType;
@@ -465,11 +478,12 @@ using QuestObjectives = std::vector<QuestObjective>;
struct QuestRewardDisplaySpell
{
- QuestRewardDisplaySpell() : SpellId(0), PlayerConditionId(0) { }
- QuestRewardDisplaySpell(uint32 spellId, uint32 playerConditionId) : SpellId(spellId), PlayerConditionId(playerConditionId) { }
+ QuestRewardDisplaySpell() : SpellId(0), PlayerConditionId(0), Type(QuestCompleteSpellType::LegacyBehavior) { }
+ QuestRewardDisplaySpell(uint32 spellId, uint32 playerConditionId, QuestCompleteSpellType type) : SpellId(spellId), PlayerConditionId(playerConditionId), Type(type) { }
uint32 SpellId;
uint32 PlayerConditionId;
+ QuestCompleteSpellType Type;
};
struct QuestConditionalText