diff options
author | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
---|---|---|
committer | ccrs <ccrs@users.noreply.github.com> | 2019-07-01 21:36:32 +0200 |
commit | 401777d024785c58f90947cfdadd9b1b7d8fbd3b (patch) | |
tree | 6a04418719d5fdaa519258a601a91ce073d1444b /src/server/game/Reputation/ReputationMgr.cpp | |
parent | e9004f9c905247f2240c3ca6e168bf9b858bf380 (diff) |
Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
uint8 GetLevelForTarget(WorldObject const* /*target*/)
void SetLevel(uint8 lvl)
uint8 GetRace()
uint32 GetRaceMask()
uint8 GetClass()
uint32 GetClassMask()
uint8 GetGender()
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index 09276848a4e..b565d31dd3d 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -85,8 +85,8 @@ int32 ReputationMgr::GetBaseReputation(FactionEntry const* factionEntry) const if (!factionEntry) return 0; - uint32 raceMask = _player->getRaceMask(); - uint32 classMask = _player->getClassMask(); + uint32 raceMask = _player->GetRaceMask(); + uint32 classMask = _player->GetClassMask(); for (int i=0; i < 4; i++) { if ((factionEntry->BaseRepRaceMask[i] & raceMask || @@ -139,8 +139,8 @@ uint32 ReputationMgr::GetDefaultStateFlags(FactionEntry const* factionEntry) con if (!factionEntry) return 0; - uint32 raceMask = _player->getRaceMask(); - uint32 classMask = _player->getClassMask(); + uint32 raceMask = _player->GetRaceMask(); + uint32 classMask = _player->GetClassMask(); for (int i=0; i < 4; i++) { if ((factionEntry->BaseRepRaceMask[i] & raceMask || @@ -412,7 +412,7 @@ void ReputationMgr::SetVisible(FactionTemplateEntry const*factionTemplateEntry) if (FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionTemplateEntry->faction)) // Never show factions of the opposing team - if (!(factionEntry->BaseRepRaceMask[1] & _player->getRaceMask() && factionEntry->BaseRepValue[1] == Reputation_Bottom)) + if (!(factionEntry->BaseRepRaceMask[1] & _player->GetRaceMask() && factionEntry->BaseRepValue[1] == Reputation_Bottom)) SetVisible(factionEntry); } |