diff options
author | XTZGZoReX <none@none> | 2010-08-08 05:25:45 +0200 |
---|---|---|
committer | XTZGZoReX <none@none> | 2010-08-08 05:25:45 +0200 |
commit | 9083271a2f29326ae91a3239b972ca63513169f6 (patch) | |
tree | 4b28f5c0c3cb4d447140743bd413402a7c685f8d /src/server/game/Reputation/ReputationMgr.cpp | |
parent | 93fc24ece91443225bbecf9f3cb59658194dcbf3 (diff) |
* Some singleton renames for consistency:
accmgr -> AccountMgr
objmgr -> ObjectMgr
auctionmgr -> sAuctionMgr
spellmgr -> sSpellMgr
CreatureEAI_Mgr -> sEventAIMgr
achievementmgr -> sAchievementMgr
gameeventmgr -> sGameEventMgr
sInstanceSaveManager -> sInstanceSaveMgr
poolhandler -> sPoolMgr
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index 54e6d96939d..bb6e82018f1 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -278,7 +278,7 @@ bool ReputationMgr::SetReputation(FactionEntry const* factionEntry, int32 standi if (res) { // then some spillover calculation here if it exist - if (RepSpilloverTemplate const * repTemplate = objmgr.GetRepSpilloverTemplate(factionEntry->ID)) + if (RepSpilloverTemplate const * repTemplate = sObjectMgr.GetRepSpilloverTemplate(factionEntry->ID)) { for (uint32 i = 0; i < MAX_SPILLOVER_FACTIONS; ++i) { |