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authorjoschiwald <joschiwald.trinity@gmail.com>2014-12-29 01:00:16 +0100
committerjoschiwald <joschiwald.trinity@gmail.com>2014-12-29 01:00:16 +0100
commit9ecc578cb187cc1ae0fd454883dab0cd058d3807 (patch)
tree6322b594c6ff6958de870dc5b4f0effee1f6e5c7 /src/server/game/Reputation/ReputationMgr.cpp
parent21360bb50c6a1390fbeb51c9c27bb0823ad0f252 (diff)
Core/Scripts: multiple changes
- fixed non pch build - fixed some warnings - fixed some coverity issues - some random things here and there
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
-rw-r--r--src/server/game/Reputation/ReputationMgr.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp
index 3bf3464f016..0a0980691ed 100644
--- a/src/server/game/Reputation/ReputationMgr.cpp
+++ b/src/server/game/Reputation/ReputationMgr.cpp
@@ -243,7 +243,7 @@ void ReputationMgr::Initialize()
{
FactionEntry const* factionEntry = sFactionStore.LookupEntry(i);
- if (factionEntry && (factionEntry->ReputationIndex >= 0))
+ if (factionEntry && factionEntry->CanHaveReputation())
{
FactionState newFaction;
newFaction.ID = factionEntry->ID;
@@ -395,7 +395,7 @@ void ReputationMgr::SetVisible(FactionTemplateEntry const* factionTemplateEntry)
void ReputationMgr::SetVisible(FactionEntry const* factionEntry)
{
- if (factionEntry->ReputationIndex < 0)
+ if (!factionEntry->CanHaveReputation())
return;
FactionStateList::iterator itr = _factions.find(factionEntry->ReputationIndex);
@@ -499,7 +499,7 @@ void ReputationMgr::LoadFromDB(PreparedQueryResult result)
Field* fields = result->Fetch();
FactionEntry const* factionEntry = sFactionStore.LookupEntry(fields[0].GetUInt16());
- if (factionEntry && (factionEntry->ReputationIndex >= 0))
+ if (factionEntry && factionEntry->CanHaveReputation())
{
FactionState* faction = &_factions[factionEntry->ReputationIndex];