diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-01-08 21:16:53 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-01-08 21:16:53 +0100 |
commit | d791afae1dfcfaf592326f787755ca32d629e4d3 (patch) | |
tree | 54dc9916ede5800e110a2f0edff91530811fbdb8 /src/server/game/Reputation/ReputationMgr.cpp | |
parent | b6820a706f46f18b9652fcd9806e4bec8805d29d (diff) |
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
-rw-r--r-- | src/server/game/Reputation/ReputationMgr.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp index d479e75aed9..88e495acfb7 100644 --- a/src/server/game/Reputation/ReputationMgr.cpp +++ b/src/server/game/Reputation/ReputationMgr.cpp @@ -94,7 +94,7 @@ bool ReputationMgr::IsAtWar(uint32 faction_id) const if (!factionEntry) { - TC_LOG_ERROR("misc", "ReputationMgr::IsAtWar: Can't get AtWar flag of %s for unknown faction (faction id) #%u.", _player->GetName().c_str(), faction_id); + TC_LOG_ERROR("misc", "ReputationMgr::IsAtWar: Can't get AtWar flag of {} for unknown faction (faction id) #{}.", _player->GetName(), faction_id); return false; } @@ -117,7 +117,7 @@ int32 ReputationMgr::GetReputation(uint32 faction_id) const if (!factionEntry) { - TC_LOG_ERROR("misc", "ReputationMgr::GetReputation: Can't get reputation of %s for unknown faction (faction id) #%u.", _player->GetName().c_str(), faction_id); + TC_LOG_ERROR("misc", "ReputationMgr::GetReputation: Can't get reputation of {} for unknown faction (faction id) #{}.", _player->GetName(), faction_id); return 0; } @@ -619,7 +619,7 @@ void ReputationMgr::LoadFromDB(PreparedQueryResult result) // Set initial reputations (so everything is nifty before DB data load) Initialize(); - //QueryResult* result = CharacterDatabase.PQuery("SELECT faction, standing, flags FROM character_reputation WHERE guid = '%u'", GetGUIDLow()); + //QueryResult* result = CharacterDatabase.PQuery("SELECT faction, standing, flags FROM character_reputation WHERE guid = '{}'", GetGUIDLow()); if (result) { |