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author | click <none@none> | 2010-07-27 17:29:33 +0200 |
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committer | click <none@none> | 2010-07-27 17:29:33 +0200 |
commit | e5b7f6ad01cbf85c6212f0cc4e8584c621f225b7 (patch) | |
tree | 2a007a1272a4cccd060bd3171c8aed4fb9c65e05 /src/server/game/Reputation/ReputationMgr.cpp | |
parent | dbd76ef9edce23543c1d1732269c889da79fc350 (diff) |
Add option for search distance to getHeight() functions and make Creature::FallGround() use VMaps properly. (Fix by Lynx3d)
This finally prevents flying creatures from falling to infinity (basically instantly diappearing) in several instances, aswell
as prevent creatures from falling inside larger solid object around the world.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.cpp')
0 files changed, 0 insertions, 0 deletions