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authortreeston <treeston.mmoc@gmail.com>2017-06-15 04:19:12 +0200
committerCarbenium <carbenium@outlook.com>2020-07-16 22:00:29 +0200
commit2d191a668019703cf0e32700c586e94679ea04c7 (patch)
treef501856c7d906f4bded3c7a5b39a984a85ca8192 /src/server/game/Reputation/ReputationMgr.h
parentc12ee97f122acfd77bd81cf178a77d5054c312b6 (diff)
Fixes to all-reputation and all-skill custom option handling:
- Move on-create customs (all explored, all reputations) to CharacterHandler::HandlePlayerLogin for first login. Fixes #19839. - Add Wrath factions to all reputations custom (it only had BC factions). - Remove unused ReputationMgr::SendStates. Add ReputationMgr::SendState handling for sending all updated states in arbitrary order if nullptr is passed (used in point #1). - Fix all weapon skills max custom to properly apply on learning new weapon skills. (cherry picked from commit 4b6351e6a5a2e2c986f3c0ea8e25bc76055c5b2c)
Diffstat (limited to 'src/server/game/Reputation/ReputationMgr.h')
-rw-r--r--src/server/game/Reputation/ReputationMgr.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h
index ffc9ad826b5..398ff0bee4d 100644
--- a/src/server/game/Reputation/ReputationMgr.h
+++ b/src/server/game/Reputation/ReputationMgr.h
@@ -139,7 +139,6 @@ class TC_GAME_API ReputationMgr
void SendInitialReputations();
void SendForceReactions();
void SendState(FactionState const* faction);
- void SendStates();
private: // internal helper functions
void Initialize();